以绘制一条线为例,我们可以使用lv_draw_line函数。该函数的定义如下: void lv_draw_line(const lv_point_t* p1, const lv_point_t* p2, const lv_draw_line_dsc_t* draw_dsc); 其中,p1和p2分别是线的起点和终点,draw_dsc是一个绘制描述对象。 下面是一个绘制线条的示例代码: lv_draw_line_dsc_t ...
You also have the ability to draw masks but the most important part of it which is lv_draw_mask_rect_dsc_t is in the private scope. No documentation on how to use that at all. lv_draw_line_dsc_t, what is blend_mode?? the docstring for raw_end doesn't really make any sense. ...
WHITEelselv.area_align(indic_area, txt_area, lv.ALIGN_OUT_RIGHT_MID,10,0)label_dsc.color=lv.COLOR_WHITEendvarlayer=event.get_layer()lv.draw_label(layer, label_dsc, txt_area)endbar.add_event_cb(bar_event, lv.EVENT_DRAW_MAIN_END,0)bar.set_value(20, lv.ANIM_OFF)...
LV_IMG_DECLARE(img_lvgl_logo); //宏展开为:extern lv_img_dsc_t img_lvgl_logo; 声明外部...
回溯分析发现是 lv_draw_sw_letter() 内部通过 lv_font_get_glyph_dsc() 获取: C++ voidlv_draw_sw_letter(lv_draw_ctx_t* draw_ctx,constlv_draw_label_dsc_t* dsc,constlv_point_t* pos_p,uint32_tletter){lv_font_glyph_dsc_tg;boolg_ret =lv_font_get_glyph_dsc(dsc->font, &g, letter...
lv_label_set_text(label,"The last button event:\nLV_EVENT_LONG_PRESSED_REPEAT"); break; default: break; } } voidlv_example_event_2(void) { lv_obj_t* btn =lv_btn_create(lv_scr_act());// 创建按钮对象 lv_obj_set_size(btn,100,50); ...
lv_conf.h,配置文件。 移植过来后大概的目录结构 然后建了个 lvgl 文件夹一股脑塞进去。记得要配置 CMake(Keil 的话就是配置 IncludePaths,这里用 Keil 好像有点痛苦的),而且都要一个一个加进去,因为里面的 #include 路径都挺,呃,一堆上级目录符号,如果不想每个都改的话不如把所有目录都加进 CMake,这样就...
static lv_disp_drv_t disp_drv; lv_disp_drv_init( &disp_drv ); disp_drv.hor_res = LCD_W; disp_drv.ver_res = LCD_H; disp_drv.flush_cb = my_disp_flush; disp_drv.draw_buf = &draw_buf; lv_disp_drv_register( &disp_drv ); ...
rect_dsc.shadow_ofs_y = 5; lv_draw_label_dsc_t label_dsc; lv_draw_label_dsc_init(&label_dsc); label_dsc.color = LV_COLOR_YELLOW; static lv_color_t cbuf[LV_CANVAS_BUF_SIZE_TRUE_COLOR(CANVAS_WIDTH, CANVAS_HEIGHT)]; lv_obj_t* canvas = lv_canvas_create(lv_scr_act(), NULL);...
static lv_disp_buf_t draw_buf_dsc_2; //两个半屏缓存 static lv_color_t draw_buf_2_1[LV...