disp_drv.ver_res=screenHeight; disp_drv.flush_cb=my_disp_flush; disp_drv.draw_buf= &draw_buf; lv_disp_drv_register(&disp_drv );/*Initialize the (dummy) input device driver*//*初始化(虚拟)输入设备驱动程序*/staticlv_indev_drv_t indev_drv; lv_indev_drv_init(&indev_drv ); indev_d...
(7)填充、修改lv_port_disp.c lv_port_disp.c里面的内容主要有: 我们需要重点关注lv_port_disp_init显示接口初始化函数与disp_flush屏幕刷新两个函数。 其中,lv_port_disp_init函数里主要要选择一种写缓存的方式及设置显示分辨。我们选择第一种写缓存的方式,修改后的函数如: //微信公众号:嵌入式大杂烩voidlv...
然后,我们在main函数中创建了两个屏幕对象screen1和screen2,并将它们分别关联到显示驱动器结构体disp1和disp2中。最后,通过lv_disp_trig_update函数触发刷新操作,从而在不同的显示设备上显示不同的屏幕。 综上所述,通过lv_disp_drv_register多个品目,我们可以在LVGL中注册多个显示驱动器,从而实现在多个屏幕或显示设...
void(*draw_ctx_init)(struct_lv_disp_drv_t*disp_drv,lv_draw_ctx_t*draw_ctx); void(*draw_ctx_deinit)(struct_lv_disp_drv_t*disp_drv,lv_draw_ctx_t*draw_ctx); size_tdraw_ctx_size; #if LV_USE_USER_DATA void*user_data;/**< Custom display driver user data*/ #endif }lv_disp_d...
#define DISP_BUF_SIZE (1920 * 1080 * 4) static lv_color_t buf[DISP_BUF_SIZE]; static lv_...
{ lv_disp_flush_ready(disp_drv); return; } /* Return if the area is out the screen */ else if ((area->x2 < 0) || (area->y2 < 0) || (area->x1 > hres - 1) || (area->y1 > vres - 1)) { lv_disp_flush_ready(disp_drv); return; } else if (window->resize_...
\program_files\arduino\libraries\lvgl\src/hal/lv_hal_disp.h:335:67: note: initializing argument 1 of 'void lv_disp_flush_ready(lv_disp_drv_t*)' 335 | LV_ATTRIBUTE_FLUSH_READY void lv_disp_flush_ready(lv_disp_drv_t * disp_drv); | ~~~^~~~ D:\Program_Files\Arduino\libraries\lvg...
/** Define a custom attribute for `lv_display_flush_ready` function */ #define LV_ATTRIBUTE_FLUSH_READY /** Align VG_LITE buffers on this number of bytes. * @note vglite_src_buf_aligned() uses this value to validate alignment of passed buffer pointers. */ #define LV_ATTRIBUTE_ME...
/*Define a custom attribute to `lv_disp_flush_ready` function*/ #ifndef LV_ATTRIBUTE_FLUSH_READY #ifdef CONFIG_LV_ATTRIBUTE_FLUSH_READY #define LV_ATTRIBUTE_FLUSH_READY CONFIG_LV_ATTRIBUTE_FLUSH_READY #else #define LV_ATTRIBUTE_FLUSH_READY ...
/*Define a custom attribute to `lv_display_flush_ready` function*/ #define LV_ATTRIBUTE_FLUSH_READY /*Required alignment size for buffers*/ #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by...