chmod a+x nginx/lua/bin/config-generator.sh 3. 根据“配置模板”、“配置属性文件”和“部署环境”来生成配置文件(config.lua) nginx/lua/bin/config-generator.sh -e test -c /usr/apps/nginx/lua/lib/cn/fraudmetrix/ngx/ or nginx/lua/bin/config-generator.sh -e test -c nginx/lua/lib/cn/frau...
lua_push*这些API是把C语言里面的值封装成Lua类型的值压入栈中的,对于那些需要垃圾回收的元素,在压入栈时,都会在Lua(也就是Lua虚拟机中)生成一个副本。比如lua_pushstring(lua_State *L, const char *s)会向中栈压入由s指向的以'\0'结尾的字符串,在C中调用这个函数后,我们可以任意释放或修改由s指向的...
luaL_loadbufferx(L, luaCFunction, sizeOfModule, moduleName, "t") where,Lis the lua state,luaCFunctionis the lua module wrapped in a C-style return statement,sizeOfModule,moduleNameandtis selfexplanatory. Right now luaL_loadbufferx is called in a loop for every module in my flash-drive, I...
Now I have many Lua files, more than 100. I am thinking about how to speed up the loading process. One way I figured out is: put all files into one, and then load this file using luaL_loadbuffer (I did some tests, but just got syntax error return by luaL_loadbuffer). Does anyone...
intmain(intargc,constchar*argv[]){std::vector<std::string>args(argv,argv+argc);g_lua.loadBuffer("test.lua","test.obj")// I have tried both, runBuffer and loadBuffer but I just cant get it right, it always fails.} Here is the loadBuffer function: ...
hook luaL_loadbuffer dump lua files.You need to choose the loading method you like, inject or path elf. - zhguo/lua_dump
在下文中一共展示了ILuaState.LoadBuffer方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。 示例1: addreturn ▲点赞 6▼ /* ** Try to compile line on the stack as 'return <line>'; on return, stack ...
public LuaResLoader() { instance = this; beZip = false; } 1. 2. 3. 4. 5. 重载拦截到读取Lua文件的override byte[] ReadFile(string fileName)函数,可以在里面做自己的解密、读取顺序优先级(先读取沙盒目录、再读取Resource)等操作等,返回lua虚拟机认可的byte[]即可。
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I am using the Lua "C" API function luaL_loadbuffer() to run Lua code. I have a small handful of Lua chunks that I am calling many, many times. But every time I call luaL_loadbuffer() the chunk gets recompiled. This seems hugely inefficient. Most of the code referenced b...