It's very specific also, not all games will need that function. @ YouGroove, the idea of letting one disable/enable scripts or script functions was that it's just added functionality for us to use if we so wish.
tolua_script_handler_mgr_open(_state);//add cocos2dx loader//添加Lua的加载器,该方法将cocos2dx_lua_loader方法添加到Lua全局变量package下的loaders成员中//当requires加载脚本时,Lua会使用package下的loaders中的加载器,即cocos2dx_lua_loader来加载//设定cocos2dx_lua_loader,可以使得我们自定义设置搜索路径相关,...
scriptRunCtx rctx;// 通过函数 scriptPrepareForRun 初始化对象 scriptRunCtxif(scriptPrepareForRun(&rctx, lctx.lua_client, c, lua_cur_script, l->flags, ro) != C_OK) {lua_pop(lua,2);/* Remove the function and error handler. */return; } rctx.flags |= SCRIPT_EVAL_MODE;/* mark t...
蓝图中ConstructionScript的执行先与代码中的OnConstruction /** * Construction script, the place to spawn components and do other setup. * @note Name used in CreateBlueprint function */ UFUNCTION(BlueprintImplementableEvent, meta=(BlueprintInternalUseOnly = "true", DisplayName = "Construction Script"...
redis 自 2.6.0 加入了 Lua 脚本相关的命令,在 3.2.0 加入了 Lua 脚本的调试功能和命令 SCRIPT DEBUG。这里对命令做下简单的介绍。 EVAL:使用改命令来直接执行指定的Lua脚本; SCRIPT LOAD:将脚本 script 添加到脚本缓存中,以达到重复使用,避免多次加载浪费带宽,该命令不会执行脚本。仅加载脚本缓存中; EVALSHA:...
object = { value = 25, method = function(self, str) print(str, self.value) end } stub = object:method object.method = error -- stub stores the method as it was when stub was defined object = nil -- also stores the object print(stub("hello")) -- hello 25 Create a closure func...
It is recommended to use the latestOpenResty bundledirectly where this library is bundled and enabled by default. At least OpenResty 1.4.2.9 is required. And you need to enable LuaJIT when building your OpenResty bundle by passing the--with-luajitoption to its./configurescript. No extra Nginx...
thescriptwillcontinuetoy. Example --Startamacro yMacro(mymacro) --Waitfor100msandthenabortanyyingmacro AbortMacro() 30 IsKeyLockOn TheIsKeyLockOn()functionusedtodetermineifaparticularlockbuttoniscurrentlyinan enabledstate. IsKeyLockOn(key) Parameters ...
It is recommended to use the latestOpenResty bundledirectly where this library is bundled and enabled by default. At least OpenResty 1.4.2.9 is required. And you need to enable LuaJIT when building your OpenResty bundle by passing the--with-luajitoption to its./configurescript. No extra Nginx...
obs_source_release(r) end function on_event(event) if event == obs.OBS_FRONTEND_EVENT_SCENE_CHANGED then obs_play_sound_release_source() end end function script_load(settings) obs.obs_frontend_add_event_callback(on_event) end function script_unload() obs.obs_set_output_source(outputIndex...