Purpose The purpose of this study was to investigate 3D virtual reality (VR) situated activity, preschool reality and how the lecture teaching method affects technology university students' learning outcome. Design/methodology/approach The quasi-experimental design is used. Participants are 144 students ...
Fun is important in several aspects of life. Next to being a defining element of leisure and play, it is increasingly understood to play a key role in learning, work and social interactions. Researchers and developers in the fields of educational technology and child-computer interaction often in...
This shift will not be easy, but the outcome could pay off tenfold.
人工智能可能更偏向于使用机器学习或深度学习的工具实现高维度数据的Causal learning,传统Causal inference可...
Affective learning should linger well past the initial learning activity. The term “data” is, after all, the plural of datum; education policy-writers seem to have become transfixed on individual data points as measures of learning. To (begin to) adequately measure affective learning, pr...
Carrousel Activity 旋转木马活动 In history, one method we use to great effect is thecarrousel activity. 在历史课上,我们有一种非常有效的教学方法,旋转木马活动。 01 The class is divided into ‘stations’ or ‘areas of learning’ where studen...
The rationale for using the Circuit Game is that it is a computer-based learning activity that has a clear instructional objective but appears to have only minimal amount of game-like feel, based on pilot testing. How can we spice up this learning activity to make it more game-like? In ...
life (constructivism) and those that describe learning as an outcome of interaction with the socio-cultural and bio-physical environment (social learning). While recognizing the importance of school-based learning, our case examples illustrate the myriad of out-of-school learning arenas connected to ...
For example, new knowledge creation and implementation based on EO are very risky as they involve substantial effort and expenditure and the outcome of the activity is uncertain (Keh et al., 2007). Furthermore, the components of SL are constrained because of path dependencies; that is, ...
2.如何满足CAS考察的7个learning outcome以及老大难CAS Project? 3.如何在紧张刺激的申请季安排时间做CAS? 以下是我们给大家提供的建议: 01、CAS是什么? 转一转聪明的小脑瓜, 机智的你一定不会陌生CAS中的三个字母分别代表:Creativity,Activity和Service。