K = (float)(rad2/rad1);do{BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/K)), (Ypos+y), DrawProp.TextColor);BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/K)), (Ypos+y), DrawProp.TextColor);BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/K)), (Ypos-y), DrawProp.TextColor);BSP_LCD_DrawPixel...