Same - no audio with 1.1.0 Removed ALL mods, installed just space-warp and bepinex, and no audio. Yes, unfortunately this is a known bug, we're working on fixing it and releasing an update for it asap. Cdodders Members 282 728 About me: Sr. Spacecraft Engineer Posted April ...
v0.19.1 Released 18th March, 2013 Fourm post link (Most 0.19.0 mods should be compatible with this release) Bug Fixes and Tweaks Fixed re-entry shader failing on highly scaled parts Corrected an issue that would prevent large rover wheels from applying brakes Tweaked braking speed and power ...
IMGUIOptimization: fixed issue where the patch was breaking some mods UIs due to not resetting some internal state correctly. 1.32.0 New KSP bugfix :TimeWarpOrbitShift[KSP 1.8.0 - 1.12.5], fix active vessel orbit moving randomly when engaging timewarp while under heavy CPU load. ...
repositioned to where it is unlikely to appear secretly hidden behind other mod's dialog boxes. (Other mods putting their) dialogs in front of kOS's and not blocking clickthroughs made some users accidentally pick a ConnectionManager and dismiss the dialog before they ever saw it.) pull requ...
same point. the game works on my other computer, but not my main one, which is the one that should be able to handle it. I've tried setting it off read-only, but it won't go. A thread I found says that I can't take it off read only, due to folders not working that way....
. 1-16 Using MODs for Real-time Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-16 Upgrading, Updating, and Maintaining your KSP8 . . . . . . . . . . . . . . . . . . ....
Adding a mod to CKAN is a matter of writing a smallYAMLorJSONfile to describe the mod, its relationship with other mods, and the installation process. Select anidentifier; this must be a short, unique name for the mod that will identify the mod inside the system (end users will not see...
They can be used to ensure that a mod is installed with one of its graphics packs, or two mods with conflicting functionality are not installed at the same time. At its most basic, this is an array of objects, each being a name and identifier: "depends" : [ { "name" : "Module...
But if you want to do it yourself, there's a few steps. First, the installation folder that mods use isn't this one, it's the one that Steam links to (usually in C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2. You then need to follow the installation ...
In addition to those two mods I have a huge customized modpack including interstellar engines from Far Future Technologies, a modified version of Beyond Home that adds its system not as a replacement to the stock system but as an addition to it and many more. For other p...