Engineer the craft so that the wet and dryCoMare in the same place, or as close together as possible (the modRCSBuild Aid helps immensely with this) Add incidence to your wings Separate pitch and roll authority on different control surfaces - yaw control surfaces are unnecessary ...
Fixed warning in the Engineer's Report about vessel not generating electricity Fixed multiple instances where "center of" tools behaved unexpectedly when there was no vessel data Fixed a bug that caused procedural editor icons to sometimes persist into other areas of the title Environments 🚀 Added...
JAFO Members 592 803 About me: Spacecraft Engineer Posted July 31, 2018 3 minutes ago, Lisias said: Check if this DLL was compiled in Debug Mode. It was (are?) usual practice to ship binaries linked against the debug libraries from Microsoft becau...
About me:Sr. Spacecraft Engineer Luka 999 Members 10 77 About me:Fusion reactor maintainer SAI Peregrinus Members 246 415 About me:Sr. Spacecraft Engineer PostedAugust 23, 2015 % means nothing, since the total can be different. The only thing that matters is the total allocated memory (inclu...
“I wasn't always 'Mum' or 'Mrs Martin Kerman', you know- before that I was a systems engineer at FLOOYD.” “No wonder you've got a budding rocket scientist for a daughter!” laughed Desdas. “Of course, that assumes she can plug the pipes in the right way round.” Lurim ...
Spacecraft Engineer Posted February 9, 2017 Okay, that cleared it up a bit. Still got some questions, though: If I play with KPBS and MKS, what "advantage" would I have if I install your integration pack? You mentioned BS having outdated USI-LS patches... Does your pa...
Anyway, back to the problem at hand. I was sent to Luna as the engineer of the first two-kerbal crew to set up and occupy what shall be the first long-term Moon base. That is, if we manage to build the damned thing before we starve to death. ...
Balto-the-Wolf-Dog Members 278 192 About me: Aerospace Engineer Author Posted March 30, 2016 Regarding the 1.1 pre-release: My KSP is non-steam and I don't particularly care to transfer it; I like the system well enough as it is. As such I haven't actually tested this in 1.1...