Graphics.drawLine(int x1, int y1, int x2, int y2); 其中,(x1, y1)是线条起点,(x2, y2)是线条终点。
400);setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);setVisible(true);}@Overridepublicvoidpaint(Graphicsg){Graphics2Dg2=(Graphics2D)g;// 在这里可以进行图形的绘制}publicstaticvoidmain(String[]args){newDrawing
g2d.fill(minorWhiteCircle); g2d.setPaint(Color.WHITE); g2d.fill(minorBalckCircle); } 10、单一颜色填充 private void singleColor(Graphics g){ mf.setTitle("8.画笔颜色设置"); Graphics2D g2d = (Graphics2D) g.create(); g2d.setPaint(Color.blue); g2d.fillRect(0,0,this.getWidth(),...
public void paint(Graphics g) { Graphics2D g2 = (Graphics2D) g; // The width and height of the canvas int w = getSize().width; int h = getSize().height; // Create an ellipse and use it as the clipping path Ellipse2D e = new Ellipse2D.Float(w/4.0f,h/4.0f, w/2.0f,h/2.0...
2. 3. 4. 5. 6. 3. 类图 BufferedImage+createGraphics() : Graphics2DRenderingHints-KEY_ANTIALIASING: Key-VALUE_ANTIALIAS_ON: Object-KEY_TEXT_ANTIALIASING: Key-VALUE_TEXT_ANTIALIAS_ON: Object 4. 总结 通过使用抗锯齿技术、高分辨率图像、字体平滑技术和更高精度的坐标,可以提高 Java Graphics2D 的...
Java 2D API 维持与 JDK 1.1 呈现行为的兼容性,遗留操作和现有呈现器行为在 Java 2D API 下没有改变。定义了映射到常规 draw 和fill 方法的遗留方法,它明确指示 Graphics2D 根据Stroke 和Transform 属性以及呈现提示的设置扩展 Graphics 的方式。在默认属性设置下该定义的执行方式完全相同。例如,默认 Stroke 是一个...
Java 2D API FAQ 2D Graphics Tutorial Performance High Performance Graphics A whitepaper describing the performance enhancements in the Java 2 SDK, version 1.4. Also available inPDFformat. See Also: Java Foundation Classes Use theBatiktoolkit to use SVG documents in applications. ...
二、Graphics2D常用API 首先获取Graphics2D实例 BufferedImage bi = new BufferedImage(imageWidth, imageHeight, BufferedImage.TYPE_INT_RGB); Graphics2D graphics = bi.createGraphics(); // 开启抗锯齿 RenderingHints renderingHints = new RenderingHints(RenderingHints.KEY_ANTIALIASING, ...
public Graphics create(int x, int y, int width, int height)基于此 Graphics 对象创建一个新的 Graphics 对象,但是使用新的转换和剪贴区域。新 Graphics 对象的原点平移到指定点 (x, y)。其剪贴区域由原始剪贴区域和指定矩形的交集确定。各个参数均在原始 Graphics 对象的坐标系内进行解释。新图形上下文除以下...
Overview of the Java 2D Graphics APIintroduces the key Java 2D concepts and describes the Java 2D rendering model. This lesson is more conceptual than other lessons of this trail, it enables you to get deep into basic notions and classes descriptions. ...