It doesn't seem to happen with the DX12 example possibly becauseIDXGISwapChain3(used in dx12) behave differently than theIDXGISwapChainwe use? This needs to be investigated. In our case in the DX11 example, Present() returns HRESULTDXGI_STATUS_OCCLUDED: 0x087a0001 : The Present operation was...
[Backport] Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan -- - May 30, 2022 How to reproduce: 1. Open the user attached project 2. Open the SampleScene 3. Observe the Sphere in the Game view. Notice that the applied texture does not have a se...