FVector UKismetMathLibrary::InverseTransformDirection(constFTransform& T, FVector Direction) {returnT.InverseTransformVectorNoScale(Direction); } 开发者ID:Tigrouzen,项目名称:UnrealEngine-4,代码行数:4,代码来源:KismetMathLibrary.cpp 示例3: UpdateFromLookAtTarget ▲点赞 3▼ voidFAnimNode_AimOffsetLookAt...
constFTransform& CapsuleTransform, FVector CapsuleStart,constFVector CapsuleEnd,constfloatCapsuleRadius,constfloatMinDistanceToCapsule,constFVector CapsuleFrontDirection,constfloatMinDotForAimingAtCapsule )const{boolbIsAimingTowards =false;constfloatWorldScaleFactor = GetWorldScaleFactor();...