defined(CINDER_GL_ES) ImGui_ImplOpenGL3_Init("#version 150"); #else ImGui_ImplOpenGL3_Init(); #endif //这里我直接弃用了cinder原本的橘红色主题,使用默认主题 ImGui::StyleColorsDark(); ImGui_ImplCinder_Init(window); ImGui_ImplCinder_NewFrameGuard(window); sTriggerNewFrame = true; sApp...
创建一个imgui窗口: while (!glfwWindowShouldClose(window)) { ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); ImGui::Begin("Hello, world!"); ImGui::Text("This is some text."); if (ImGui::Button("OK")) { // button is clicked } ImGui::End();...
ImGui_ImplOpenGL3_NewFrame();ImGui_ImplGlfw_NewFrame();ImGui::NewFrame();{ImGui::Begin("Edit");// Create a window called "Hello, world!" and append into it.//自定义内容ImGui::End();}ImGui::Render(); 在了解创建窗口和GUI之前,我们需要先了解一下渲染器的整体流程,这里有所简化 (实...
glfwPollEvents(); // Start the Dear ImGui frame ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); // 1. Show the big demo window (Most of the sample code is in ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear ImGui!). if...
while (!glfwWindowShouldClose(window)) { glfwPollEvents(); ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); // 创建一个按钮 if (ImGui::Button("Click Me")) { // 按钮被点击时的逻辑处理 // 可以在这里添加你想要执行的代码 } ImGui::Render(); in...
ImGui::NewFrame();// 构建你的界面{ ImGui::Begin("My Window"); ImGui::Text("Hello, world!"); ImGui::End(); } 在渲染循环的末尾,渲染 ImGui 界面并将其绘制到屏幕上。例如: // 渲染 ImGui 界面ImGui::Render();ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); ...
while(!glfwWindowShouldClose(window)){//一些注释...glfwPollEvents();// Start the Dear ImGui frameImGui_ImplOpenGL3_NewFrame();ImGui_ImplGlfw_NewFrame();ImGui::NewFrame();/** 添加自己的代码,App的实现见下面的代码*/App::RenderUI();// RenderingImGui::Render();//一些代码和注释glfwSwap...
ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); // 绘制GUI元素 ImGui::Begin("Hello, World!"); ImGui::Text("This is a simple GUI!"); if (ImGui::Button("Click Me")) { // 当按钮被点击时执行操作 ...
ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); // 1. Show the big demo window (Most of the sample code is in ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear ImGui!). ...
io.DisplaySize =ImVec2(screen_width, screen_height);// 设置ImGui样式ImGui::StyleColorsDark();// 主循环while(!done) {// 开始新的ImGui帧ImGui_ImplOpenGL3_NewFrame();ImGui_ImplAndroid_NewFrame(); ImGui::NewFrame();// 编写ImGui界面代码{ ...