{ // 检查传入的精灵图集是否有效 guard let cgImage = spriteSheet.cgImage?.cropping(to: rect) else { return nil } // 创建并返回新的UIImage对象 return UIImage(cgImage: cgImage) }}// 使用示例let spriteSheet = UIImage(named: "spriteSheet.png")! // 加载精灵图集let characterImage = UIIm...
// 计算每个帧的宽度 let frameWidth: CGFloat = spriteSheet.size.width / 3 let frameHeight: CGFloat = spriteSheet.size.height // 创建一个数组来存储每个帧的矩形区域 let frames: [CGRect] = (0..<3).map { index in return CGRect(x: index * frameWidth, y: 0, width: frameWidth, heig...
You have to override paintComponent method in JPanel class then you will receive Graphics object. JPanel panel = new JPanel() { @Override public void paintComponent(Graphics g) { super.paintComponent(g); g.setColor(Color.BLUE); g.fillRect(0, 0, 100, 100); } }; frame.add(panel);//a...
.sprite-wp {width: 300px;height: 300px;overflow: hidden;}.sprite {width: 6000px;height: 300px;will-change: transform;background: url(frame.png) no-repeat center;animation: frame 333ms steps(20) both infinite;}@keyframes frame {0% {transform: translate3d(0,0,0);}100% {transform: tra...
Sampler: Nothing you probably need to worry about, though different samplers also affect the look of an image. Steps: How many iterations an AI art generator will take to construct an image, generally improving the output. While many services will allow you to adjust this, a general rule of...
Alternatively, if video won't work for you. Your sprite sheet solution might work (consider using SpriteKit). But then keep in mind what I said about trying to keyframe one off camera shots together -- it just won't work well. Maybe a compromise would be to shoot static images but do...
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It’s cool in theory, but seems far too processor intensive to be feasible. Doing a sprite is going to be faster all around with, of course, the exception of generation time. If you want to automate this process, you could use a server side script to generate and cache a color/bw sp...
Hi! I would like to use a spine animation with a sprite sheet texture that has been loaded earlier. I have an atlas file, but the image referenced in it is not the sprite sheet that I want to use. Can I load the atlas, but use the textur...
Flash is far more powerful when it's creating the animations at runtime vs. using pre-generated artwork. Everybody will point you to spritesheets, but that is because they don't do both programming and artwork. Think about it. You can modify all the artwork at runtime. You ...