This project provides tools for interacting with Unity's IL2CPP (Intermediate Language to C++), specifically designed to work within Theos. What it allows us to do: - Complete access to IL2CPP Games! - Manipulate Methods/Fields/gameobject/Camera..and much more... ...
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Il2cppResolver BasicStructs BasicStructs.h Color.h Quaternion.h Ray.h RaycastHit.h Rect.h Vector2.h Vector3.h Il2cppApi ResolverInit.hpp dlfcn dobby docs frida-inject-custom frida-test .gitattributes .gitignore .gitmodules CMakeLists.txt LICENSE Logger.hpp MapTools.cpp ...
In addition to MakeHuman running & accepting socket connections, the current model must have the Default, or Default No Toes skeleton selected. The skeleton running in Blender must match. If possible, you should use the same MH model that was used to do the export. The current pose and ...
IOS-il2cppResolver | Complete access over IL2CPP Games! Twitter PayPal Community Announcements, Giveaways & More! Bybatchh UpdatedOctober 20, 2024inTools Share More sharing options... Followers7 Reply to this topic Start new topic Question ...
IOS-il2cppResolver | Complete access over IL2CPP Games! Twitter PayPal Community Announcements, Giveaways & More! Bybatchh UpdatedOctober 20, 2024inTools Share More sharing options... Followers6 Reply to this topic Start new topic Question ...
17 changes: 3 additions & 14 deletions 17 Il2CppInterop.CLI/Utils.cs Original file line numberDiff line numberDiff line change @@ -1,25 +1,14 @@ using Mono.Cecil; using AsmResolver.DotNet;namespace Il2CppInterop;internal static class Utils...
Il2cppResolver BasicStructs BasicStructs.h Color.h Quaternion.h Ray.h RaycastHit.h Rect.h Vector2.h Vector3.h Il2cppApi ResolverInit.hpp dlfcn dobby docs frida-inject-custom frida-test .gitattributes .gitignore .gitmodules CMakeLists.txt LICENSE Logger.hpp MapTools.cpp Ma...