IL2CPP error for method 'System.Void <PrivateImplementationDetails>::.ctor()' in assembly 'C:\Users\DELL\Documents\New Unity Project 4\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll' Additional information: Build a development build for more information. Reentrant Fallback method invocation occured...
IL2CPP error for method 'System.Void System.Data.ConstraintCollection::Clear()' in assembly '/Users/iphonedev/Downloads/Fogbugz Cases/case_944157-TestModel/Temp/StagingArea/Data/Managed/System.Data.dll' Additional information: Build a developm...
�� Unity.IL2CPP.GenericSharing.GenericSharingVisitor.AddStaticUsageRecursiveIfNeeded(TypeReference genericType) �� Unity.IL2CPP.GenericSharing.GenericSharingVisitor.Process(Instruction instruction, MethodDefinition method) �� Unity.IL2CPP.GenericSharing.GenericSharingVisitor.ProcessType(TypeDefinition...
问统一IL2CPP错误:节名部分有错误类型: 2621440EN对于小白而言,运行编写的程序遇到报错,往往不知所措,不清楚什么原因造成的。完美的程序是不存在的,程序有异常才是常态,所以遇到缺陷不要慌,找到错误根因解决它就行了。 本节就专门介绍一下编程过程可能遇到的一些错误,如果你能识别这些异常原因并fix,那么你就...
// Therefore, we can safely ignore thread sanitizer issues in this method. void* il2cpp::vm::GlobalMetadata::InitializeRuntimeMetadata(uintptr_t* metadataPointer, bool throwOnError) IL2CPP_DISABLE_TSAN { // This must be the only read of *metadataPointer // This code has no ...
PerfectText->klass->vtable._67_get_fontSharedMaterial.methodPtr); if ( (preciseTime * 1000.0) >= 0.0 ) v9 = (preciseTime * 1000.0); else v9 = (preciseTime * 1000.0); GameManager__update(v9, v8); } 共同点就是算好分数,就直接调用 GameManager__update,而该函数往...
现在的问题是,它显示An error occurred while checking supported fonts.System.MissingMethodException: Method not found: string[] UnityEngine.Font.GetOSInstalledFontNames()at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.GetSupportedFonts () [0x00000] in <0ea2703889c145a096d82030e94f7e76>:...
(s_GlobalMetadataHeader->methodsSize / sizeof(Il2CppMethodDefinition), sizeof(MethodInfo*)); s_GenericMethodTable = (const Il2CppGenericMethod**)IL2CPP_CALLOC(s_Il2CppMetadataRegistration->methodSpecsCount, sizeof(Il2CppGenericMethod*)); ProcessIl2CppTypeDefinitions(InitializeTypeHandle, Initialize...
解决方案: ①通过任务管理器先查看要打开的Unity工程是否关闭了,如果确认关闭了,就将 UnityHub许可...
我:你就可以 this.method("set_x", 1).invoke(666); 他:就是这样。既然如此,我应该可以改这个数值,达到瞬移的效果。如果服务器没校验的话。 他: 这个万能打印函数要放到哪里?这样嘛 我:我是放到外层的 1 2 3 4 5 6 7 8 9 10 11 12