You can use this to give your players in-game rewards (such as coins, gems, points or extra lives) for watching an ad.If you have previously used Unity Ads using the Asset Store package: what has changed?You do not need to register to Unity Ads self-serve admin; instead, an account...
The Unity Manual helps you learn and use the Unity engine. With the Unity engine you can create 2D and 3D games, apps and experiences.
In short,Unity coroutines are implemented using C#’s built-in support for iterator blocks. The IEnumerator iterator object that you provide to the StartCoroutine method is saved by Unity and each frame this iterator object is advanced forward to get new values that are yielded by your coroutine...
Notice how simple it was to figure this out. I made a simple mistake because when I wrote this, I was naive about Unity. But, if I started over-optimizing I could’ve created some complex algorithm to bucket effect calculations into different frames, but that would be bug heaven and a ...
Join Canada’s own Mickey MacDonald and Bryan Griffiths and learn how to bring your Unity games to the Windows and Windows Phone platforms. You’ll see how easy it is to customize your app to take advantage of the built-in Windows 8.1 features; for example, increase user interacti...
Unity project that demonstrates how to use theKtxUnity package. You have to download theExample image filesseparately and extract them into theAssets/StreamingAssetsfolder (for runtime loading tests) and/orAssets/Textures/Demo(for Editor import). ...
To access a wide range of tutorials and learning materials,Unity Learnis a great place to start advancing your skills. If you need help with any of the tutorials on the Learn site, you can use ourLearn Content & Certificationdiscussions area. Find the tutorial you need help with and postyo...
How We Use UnityAlistair Doulin
Update: If you are using 2019.1+, you might notice there is a big change to the SRP APIs. I've created a new repository and you can grab here. Much cleaner and minimal. https://github.com/cinight/CustomSRP (My playground pipeline) Here lists out exac
http://stackoverflow.com/questions/33324753/how-to-use-unity-createexternaltexture-on-android Can someone please help me figure out what is the problem with my code? I am trying to load an image from the native side and send the texture to Unity. I am using Unity Pro 5.0.2f1. ...