It's a dream job. The alpha code drop is due shortly before Christmas. I'm trying to use Core Animation and Cocoa touch, keeping my costs down. The brand designers want something special, with custom menus, buttons, animated graphics, sounds, the works. "Ah," I say to myself, "It'...
OpenGL 4.0 is set to rival DirectX 11 in being able to make use of hardware tessellation offered by this generation's GPUs, drawing of data generated by OpenGL, OpenCL, or other external APIs without any intervention from the CPU, support for 64-bit Double Precision Floating Point shader ...
In this tutorial, you'll learn how to use OpenGL ES 2.0 to render a complex 3D object in an Android app. You'll also learn how to create the 3D object in Blender and parse its Wavefront OBJ file using Java.Scroll to top Ashraff Hathibelagal Mar 23, 2017 • 15 min read English...
Article should be written in a style similar to LearnOpenGL: a more step-by-step approach to writing tutorials. When using shaders and/or a camera, make sure to use LearnOpenGL's shader and camera includes for consistency with all the other articles. Similarly, use GLFW and GLAD. Article...
a doubt that maybe someone can help, is there any way to use SharpGL.OpenGL methods instead of SolidEdgeSDK.IGL? Is there any way to use it within Solid Edge? I ask this because the SharpGL library is much more comprehensive, allowing you to draw texts, points and other geometries i...
1. Setting Up the OpenGL ES Environment Step 1: Create a GLSurfaceView To display OpenGL graphics in your app, you have to use a GLSurfaceView object. Like any other View, you can add it to an Activity or Fragment by defining it in a layout XML file or by creating an instance of it...
As far as I understand to support OpenGL we must use the GPU.I would plea like to know:1. Is it possible to implement these requirements with media sdk server ? 2. Is OpenGL supported with media sdk server ? If not - do I need to use VAAPI instead ? If VA-API should...
3. Select data to be collected In the following example, CUDA trace and information options are selected, but any other option such as OpenGL or MPI can be selected as well. 4. Specify program options Insert the binary program name and the path to it: 5. Start the profiling ...
OpenGL-on-DXGI How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window NVIDIA Tested on GTX 970. On NVIDIA, this example works fine with aDXGI_SWAP_EFFECT_DISCARDswap chain. It seems NVIDIA drivers are currently not updated for Windows 10 swap chains (likeDXGI_SWAP_EFFECT_FLIP_DI...
That's not actually an answer to the question. Read the arguments to VirtualAlloc() in the question again: the two allocations use two different ranges of pages. I'm having a similar problem, where code that walks the virtual space calling VirtualAlloc() with specific base addresses fails to...