Pls help me to create patch file in visual studio.Is the patch for your own application or another program? If you are doing this to update your program, then you can consider installer program that have capability to update and patch your program or if you like to create your own from ...
You've committed and reserved all of the memory in the first call. If you want to use VirtualAlloc to set aside memory and retrieve it by pages, your first call should only do a MEM_RESERVE on the maximum size of memory you plan to use. Then when you need more, you will make ...
NVIDIA® Nsight™ Development Platform, Visual Studio Edition brings GPU Computing into Microsoft Visual Studio. Build, Debug, Profile and Trace heterogeneous compute and graphics applications using CUDA C/C++, OpenCL, DirectCompute, Direct3D, and OpenGL. To find out more click h...
After installing Xcode you need to make sure the command line tools are set up by running: $xcode-select --install 🚀 Build and Run The following shows how to build and run foolrenderer from the command line. Some editors and IDEs (like VSCode, CLion, Visual Studio) support editing, bu...
If there is already a driver for OpenGL or OpenGL ES, it probably lives insrc/gallium/drivers/<driver>/. If you want to re-use the compiler (you probably do) then it will have to be moved. You may also want to pull other common components intosrc/<vendor>such as an image memory ...
Version/Branch of Dear ImGui: Version: 1.79 Branch: docking Back-end/Renderer/Compiler/OS Back-ends: imgui_impl_opengl3.cpp + imgui_impl_sdl.cpp Compiler: msvc Operating System: Windows 10 My Issue/Question: How to create a multiline men...
Finally, you need to makethese changesin the Windows Registry in order to make OpenGL and RealView work in macOS running SolidWorks on Parallels. You should be good to go after that. Note that because this is a workaround to get RealView working on a Mac it’s not officially recognized by...
I know it looks pretty complicated, but one you've set it all up, releasing a new applet version of your game is easy: Export .jar containing your game Sign this jar If you're smart, you can write an Ant script for that. Obviously I am smart, but I'm also too lazy to do that...
This application might be used to measure also the GPU performance (maybe in the future). cpuTest focuses only on CPU part. It uses fake OpenGL renderer. That way I could use all the effects code without changing any line of the code! CpuTest benchmark Here is the main piece of code...
While some point at Nvidia’s past history favoring proprietary tech, Nvidia has experience guiding standards such as OpenGL, Vulkan and Microsoft’s DirectX. “From the very beginning, we have contributed to standards, and our livelihood has depended on implementing standards and doing it well ...