Unity includes that scene and any assets used in the scene in your game or application's built-in data. Similarly, Unity includes any assets found in your project's Resources folders in a separate, built-in collection of assets. (The difference is that assets in a scene are only loaded a...
Learn how to save and load a game in Unity using PlayerPrefs, Serialization and JSON. Complete your user’s experience by allowing them to save their game.
Raycast 3D:enable this option to improve tile highlighting or selection. When using Extrude option, tiles will exceed the sphere radius thus the default collider won’t include them. Enabling this option will allow that and produce a more precise selection experience. ...
Open-source is certainly not a new concept, but we recognize that many Unity users may not have participated in an open-source project before. Therefore, we’ve put together this guide to help you get started.We use distributed version control to version our open-source components on Bit...
Learn how to optimize your game's performance by testing against hardware platform memory limitations with the profile memory usage tool in your Unity project.
to give them proper movement, jump, and other physical activity. Unity has its separate 2D interface, which is designed to make 2d game creation and development easy. You have to choose a 2D interface while creating a new project, or you can switch to 2d by clicking on the 2d button at...
Save the image next to your main texture. In Unity, select the image and under "Generate Mip Maps", enableFades Outand set the sliders to something like this in theImport Settingsin theInspector. The top slider determines how small the texture should before before beginning to fade out, and...
In order to thoroughly understand why developers so often favor Unity for game development or sometimes opt against it, let's explore some key points of consideration. These factors influence decision-making when commencing a new project, with each developer finding their unique balance. ...
This article explains how to add a developer to a single Unity project as a Project Member to ensure they can access Unity Gaming Services in the Unity Editor without granting them visibility of other projects within the organization. Sections: ...
How to Build and Run the Unity Project You canBuild and Runthe project from theBuild Settingstab. Click onBuild and Run, and choose a folder location where you would like to store the game files. Once the process is complete, the game will run automatically. Unity will present the splash...