Unity: Fade Out GameObject Many of the fancier effects achievable in Unity have roots in fairly basic operations, and one of the most common is making a GameObject fade in and out of sight. There are a few ways to get this done; we will discuss three of them. 1. Change the GameObjec...
Unity "Destroy" function Photo by Fredrick Tendong on Unsplash Unity: Destroy GameObject Creating and removing GameObjects in Unity happens all the time in just about every game, and so one of the first things a beginner programmer needs to learn is how to both Instantiate and Destroy Game...
Unity Test Framework overview Edit Mode vs. Play Mode tests Getting started with UTF How to create a new test assembly How to create a test How to run a test How to create a Play Mode test How to run a Play Mode test as standalone Extending UTF Reference Learn Unity Test Framewo...
Implementing common game programming design patterns in your Unity project can help you efficiently build and maintain a clean, organized, and readable codebase. Design patterns reduce refactoring and testing time, speeding up development processes and c
Language: In App Purchasing 4.12.2 Introduction to Unity IAP Set up and integrating Unity IAP Stores Google Amazon Apple Store iOS, MacOS & tvOS Microsoft Store (UWP.md) How to Set Up Purchase Receipt Testing Implement Custom Store Privacy and consent ...
used to create a proper way to break scripts in Unity (sneak peek of my Hack Week project). Until we get that feature properly done and release it, you can use the trick below. Or just hang on for the fun of a little tour into disassembled, jit'ed code. What could possibly go ...
TheUnityEngine.Randomprovides a built-in method,Range(), to generate random numbers. Unfortunately, theRange()method has been overloaded for bothintandfloatdata types in unity3d. You can invoke this method by passingfloatorintdata types as parameters. The parameters of this function define the ...
A performance update to Lumen which allows it to run at 60hz for platforms with hardware support. The introduction of Megalights—a new feature that enables users to add hundreds of dynamic shadow-casting lights to scenes, without impacting the performance. 📘 Related Resource: What is ...
Learn how to save and load a game in Unity using PlayerPrefs, Serialization and JSON. Complete your user’s experience by allowing them to save their game.
How to Build and Run the Unity Project You canBuild and Runthe project from theBuild Settingstab. Click onBuild and Run, and choose a folder location where you would like to store the game files. Once the process is complete, the game will run automatically. Unity will present the splash...