可选择在 Unity 中通过以下任一方式创建材质: <模块名称> - <材质名称> 或 <纹理名称> 确保您知道自己想要哪一种方式。 本机资源包中的材质的设置不会全部导入 Unity: 通常支持Diffuse Colour、Diffuse Texture和Names。 无法识别或导入着色器模型、镜面反射、法线、其他次要纹理和物质材质设置。
When using MSAA, Unity renders to both an MSAA color buffer and depth buffer. When the color buffer is resolved, the unresolved depth buffer is discarded as it is no longer needed. When you create a render texture that has a dimension of “Tex2DArray”, then the unity render texture ...
How to make a SkyboxA Skybox is a six-sided cube that Unity draws behind all graphics in the Scene. Here are the steps to create one:Make six Textures that correspond to each of the six sides of the skybox, and put them into your Project’s Assets folder....
ThisUnitypost explains how to set up aGUI Textureat the Unity editor and the code necessary to play a fullscreen video, that can be used for the studio logo animation at the beginning of the game, the game’s intro or any other video that needs to take the whole screen. It also expla...
I recall that when I was working on the unity camera plugin I couldn't modify the Texture2D if I created it the same way you are doing. What worked is the flow you can verify in the code that I shared: The Texture2D is created on Unity (CameraPluginWrapper.cs). A pointer to this...
Texture:It gives your design a tactile contrast. Placing smooth elements against rough or textured elements creates depth. Even when it comes to two-dimensional designs, intrigue plays a part in the contrasts of texture, which will further help give your work more dimension and elicit varied emot...
Can someone please help me figure out what is the problem with my code? I am trying to load an image from the native side and send the texture to Unity. I am using Unity Pro 5.0.2f1. Unity Side: void Start () { AndroidJavaObject mImageLoader = new AndroidJavaObject("com.saeid.android...
Can someone please help me figure out what is the problem with my code? I am trying to load an image from the native side and send the texture to Unity. I am using Unity Pro 5.0.2f1. Unity Side: void Start () { AndroidJavaObject mImageLoader = new AndroidJavaObject("com.saeid.android...
This example shows how to convert VideoPlayer texture to OpenCV Mat using AsyncGPUReadback. - EnoxSoftware/VideoPlayerWithOpenCVForUnityExample
Designers who use Unity will inevitably encounter other models of design software. But sometimes there will be lost material and texture, how can we avoid such a situation? today we show you how to export the Revit scene through 3ds Max 2019 to Unity without losing material and texture. ...