When using MSAA, Unity renders to both an MSAA color buffer and depth buffer. When the color buffer is resolved, the unresolved depth buffer is discarded as it is no longer needed. When you create a render text
ThisUnitypost explains how to set up aGUI Textureat the Unity editor and the code necessary to play a fullscreen video, that can be used for the studio logo animation at the beginning of the game, the game’s intro or any other video that needs to take the whole screen. It also expla...
I recall that when I was working on the unity camera plugin I couldn't modify the Texture2D if I created it the same way you are doing. What worked is the flow you can verify in the code that I shared: The Texture2D is created on Unity (CameraPluginWrapper.cs). A pointer to this...
Texture2D nativeTexture = Texture2D.CreateExternalTexture (1920, 1080, TextureFormat.ARGB32 , false, false, (IntPtr)texPtr); texture2D.UpdateExternalTexture(nativeTexture.GetNativeTexturePtr()); gameObject.GetComponent<Renderer>().material.mainTexture = texture2D; } Java Side: public int loadImageR...
Can someone please help me figure out what is the problem with my code? I am trying to load an image from the native side and send the texture to Unity. I am using Unity Pro 5.0.2f1. Unity Side: void Start () { AndroidJavaObject mImageLoader = new AndroidJavaObject("com.saeid.android...
Designers who use Unity will inevitably encounter other models of design software. But sometimes there will be lost material and texture, how can we avoid such a situation? today we show you how to export the Revit scene through 3ds Max 2019 to Unity without losing material and texture. ...
This example shows how to convert VideoPlayer texture to OpenCV Mat using AsyncGPUReadback. - EnoxSoftware/VideoPlayerWithOpenCVForUnityExample
Use them as usual in shader Besides lighting / shadow variables, otherbuilt-in shader variablesare set with : 1 context.SetupCameraProperties(camera); _CameraDepthTexture /Projector / Decal / Motion Vector textures Use in shader as usual, just pay attention to the order of rendering ...
For instance, one dimension might correspond to the presence of a particular color or texture pattern.The values in the vector quantify the extent to which these features are present in the image.Figure 1 : Layers of a CNN modelAs seen in the preceding diagram, these are the layers of a ...
The principles of good design are the tools used by an artist or designer to create an effective composition or design. The principles are: balance, movement, repetition, emphasis, simplicity, contrast, proportion, space, and unity. The difference between a weak design and a strong one is comp...