I made a 3Dworld with Unity and I want save my world in a menu. I save my world with: EditorApplication.SaveScene("Assets/Scene/name.unity",true); And I add my new Scene to my build setting with: varoriginal = EditorBuildSettings.scenes;varnewSettings =newEditorBuildSettingsScene[origina...
In my VR business simulation Shopkeeper Simulator VR, hand interaction is generally achieved through the SteamVR Interaction System. Let's take a look at the 3D scene in Unity to visualize what we are going to talk about: Fridge door in closed state Fridge door in opened state Object hierarc...
Create a new 2D project in Unity. We are using Unity 2023.1.9f1 for this tutorial. You would have to split the sprites manually if you just copy and paste the sprite sheet into Unity. That’s why we’ve created a free Unity asset calledTexturePacker Importerthat automates the process for...
a ComputeShader retrieving the location of a small dark spot) and then use Camera.ScreenPointToRay of that position to get a vector towards where the airplane should be in the scene. Using this, correct your virtual user position in the 3D scene, such that the ray lines up with the vector...
// Create a local anchor, perhaps by hit-testing and spawning an object within the sceneVector3 hitPosition =newVector3();#ifUNITY_ANDROID || UNITY_IOSVector2 screenCenter =newVector2(0.5f,0.5f); List<ARRaycastHit> aRRaycastHits =newList<ARRaycastHit>();if(arRaycastManager.Raycast(screen...
In the same way, we can add more objects to our scene and start creating our 3D game. Now let us discuss what are the basic steps which you have to follow for developing 3d games. Unity 3d games Development I will now set the scale of this cube in X, Y, and Z directions in this...
注意: 此人实现的所有await Unity协程的方法都是靠注入的方式来的, 而注入的对象又是 StartCoroutine() 来的, 只不过各个返回对象实现INotifyCompletion接口罢了, 效率是最低的. Using coroutines in Unity is often a great way to solve certain problems, however it comes with certain drawbacks as well: ...
In this article, Lance Talbert demonstrates how to use scriptable objects in Unity for creating multiple, but similar, objects such as characters. Each character can inherit properties but also each can have their own settings.
In this Unreal Engine 5 tutorial, you’ll create a simple first-person shooter while learning how to create a first-person character equipped with a gun, and you’ll learn how to apply damage to other actors in your game.
Many of Unity's components are open source, inviting developers to improve upon them and tailor them to their needs. Unity drawbacks For developers relatively new to the field of 3D games, mastering rendering and performance optimization in Unity can be time-consuming. ...