Most games are going to need animated sprites, so let’s add some graphics. First up you’ll need get to an image resource. Since we’re going to be drawing it from within javascript, I find it makes sense to declare the image there and then set its src attribute...
Change the code to this to make him walk again: pixijs-spritesheet-example.js // configure + start animation: character.animationSpeed = 1 / 6; // 6 fps character.position.set(150, background.height - 180); // almost bottom-left corner of the canvas character.play(); // Enable this...
Obsolete transparency around the sprites can be removed automatically to reduce the amount of RAM used while displaying your game. This is very important on mobile devices. 3. Make use of animations and pivot points The sprite sheet can be combined with a data file that contains additional infor...
In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D. You’ll also learn how to make them efficient by using sprite sheets, how to make your bear move in response to touch events, and how to change the direction the bear faces based on where...
In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D. You’ll also learn how to make them efficient by using sprite sheets, how to make your bear move in response to touch events, and how to change the direction the bear faces based on where...
The simplest way I’ve found to fix the animation’s speed is by using a modulus operator to avoid drawing/updating my sequence during each tick.There’s currently an open issue about this on EaselJS 0.3.2.To make the character walk normally from left to right, we just need to flip ...
In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D. You’ll also learn how to make them efficient by using sprite sheets, how to make your bear move in response to touch events, and how to change the direction the bear faces based on where...
From the above, kids should now have a basic understanding of what sprites are and how to go about creating their first. The next step? How about movement and animation? Be on the lookout for the next post which will detail how to make a sprite move. ...
Adding animation to your games can greatly enhance the overall player experience. Animations bring characters and objects to life, making movements smoother and more engaging. Whether it's a character jumping, enemies attacking, or objects interacting, animations make your game world more immersive and...
And last but not least, even though it is covered with the sprites I picked already, I need a size reference. Is my tigerbunny supposed to be big enough to carry a character or a tiny pet? To make sure it does not look off depending on its purpose I use the chara...