You can access the Basic Rules and freely claim the Intro to Stormwreck Isle adventure. You can also build encounters and track combat with the Encounters tool and manage homebrew creations with our homebrew tool.We recommend that DMs create a campaign and have players create characters in that...
Anyways, this article is about creating campaigns andwhen you create a campaign, you don’t come up 100% with new ideas for everything because there’s already a system definedfor races, classes, weapons, and everything else (unless you’re 100% Homebrewing). The world they exist in, ca...
In order to hatch a Sniffler egg, place it down and wait 20 real-life minutes for the mob to hatch. If placed on aMoss block, this process takes only 10 minutes. Additionally, once you have two adult Snifflers, you can feed themTorchflower seedsto make them breed, similar toAxolotols...
A simple error that can be fixed later, don't expect homebrew material to account for every contingency, even official material can't do that. This is something that could be fixed on the spot with DM fiat and fixed permanently later. Making a note of this and reminding your DM at the ...
AsDnD5e doesn't feature any official support for levels above 20, the Level 30 mod strikes out on its own when it comes to determining progression past that point. It's possible that Elmvick has taken inspiration from homebrew rules for the tabletop game, as there's no shortage of solutio...
are an important part of the dungeons and dragons lore, but they can radically change the layout of the game if you’re designing a world from scratch. consider how many gods you want to include in your world. if you think gods and magic make for great plot devices, use a lot of ...
While you won’t be able to get official adventures for free there, you’ll find plenty of homebrew adventures written by fans of the game and seasoned DMs. Anything marked as “Free” or “Pay What You Want” costs nothing to download on DMsGuild! Every adventure you purchase can also ...
rules. The Dungeon Master has the ability and right to change or add any rule to the game that would make the game more fun. Players often call this the Rule of Cool because, even though the rules as written makeDnDwhat it is, no one wants to play a game that isn't fun and cool...