Shaders in Unity are programs that run on a GPU (graphics processing unit) Shaders calculate the appropriate levels of light, darkness, and color during the rendering of a 3D scene. In hypercasual games, shaders are widely used to make a prototype or full game scene look good. The range...
Universal Render Pipeline Requirements What's new in URP Features Getting started Render Pipeline Concepts Upgrade guides Rendering Lighting Cameras Post-processing Shaders and Materials How to Perform fullscreen blit Use Render Objects Renderer Feature Create a custom post-p...
To make it easier to manipulate the character in the scene, add the three Capsules as child GameObjects under the Character GameObject. Create a Material and assign it the Universal Render Pipeline/Unlit shader. Select the base color that you would like the charac...
In legacy pipeline, we can extend the pipeline by adding CommandBuffer to differentCameraEvents. As you can see these are legacy pipeline event names so this approach is not supported in SRP. But we are always free to edit the pipeline :). Update: we can make custom passes / use the av...
To add a hexasphere to your scene, select “Hexasphere” from the top menu GameObject -> 3D Object -> Hexasphere: Custom Editor Properties Hexasphere Settin
Understanding the trade-offs will help you make a more strategic hiring decision. Freelance Unity Developers Freelancers offer a cost-effective way to bring in specialized skills for short-term projects or quick turnarounds. This flexibility allows studios to access niche expertise without committing ...
To make the HoloLens 2 display different content in each eye, you can use a technique called **stereo rendering**. This involves rendering two separate images, one for each eye, creating a sense of depth and 3D perception. Here's how to implement this in a Unity appli...
Let’s dive in and make your game development aspirations a reality! Who can Become a Game Developer? What does a Game Developer Do? Step-by-Step Guide to Become a Game Developer What are the Skills Required by Game Developers? Responsibilities and Job Description of a Game Developer ...
Whatever version of Unity you’re using, remember to always import the asset in anempty project, so that the engine’s project settings get properly imported. If you decide not to import in a blank project, at least make sure toremove the old Corgi Engine folderfirst to avoid conflicts. ...
Note from Ray: You guys voted for me to update this classic beginning Cocos2D tutorial series from Cocos2D 1.X to Cocos2D 2.X in the weekly tutorial vote, so your wish is my command! :] This tutorial series is now fully up-to-date for Cocos2D 2.X, Xcode