and make sure you again click on the play button to stop the animation; otherwise, the animation will not save. In the same way, you can add more animation functions to the player. This was basic information about how you can create 2d games in Unity. ...
I’m changing it to the left-bottom corner of the image to make it easier to place them.You probably noticed that a lot of Y coordinates are using the constant FLOOR_HEIGHT that we have not defined yet. Since this is used in many places it’s easier to use the constant so we ...
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Unity 3d games are created by the unity games engine developed by Unity Technologies, a cross-platform game engine. The 3d games are created in three-dimensional (3D) to give each game’s object a 3D look. Not only 3d interface there during creating and developing 3D games, but 2D (two-...
The above executes a bitwise OR operation on BottomCategory and BlockCategory. The result is that the bits for those two particular categories are set to one while all other bits are still zero. Now, collisions between ball and floor as well as ball and blocks will be sent to to the dele...
This can cause an endless spiral of misery which could leave you thinking VB just isn’t meant to make games! ;)The initial problem that most people face is the desire to use a PictureBox (or any other control) as the logical “Sprite” container for the elements in the game. It...
Phaser.AUTO parameter is to specify whether you want a 2D canvas or a WebGL canvas. In this case, you will use WebGL by default but will fall back to 2D if it’s not supported. Loading State Tutorial Next, you'll create the loading state to load the assets into the scene. Open ...
Augine-Unity We tried to present an elegant solution to the users by creating an application which provides them with a set of tools for making Interior Designing easy. Here’s the main menu which provides you with the different functions and helps in providing the user a tool which helps in...
Ever want to blow up your friends? Learn how to make a game like a Bomberman with Unity 3D in this step by step tutorial that will have you setting bombs off with ease.
//Make it a string string randomString = seedSqr.ToString(); //If the string has less than digits * 2 characters, add zeros to the front of the string while (randomString.Length < digits * 2) { randomString = 0 + randomString; ...