The landscape of creating a game in Unity demands in-depth understanding and thoughtful decision-making. Before embarking on the journey of creating games with Unity, there are several factors to contemplate regarding this powerful engine. As we delve deeper into this exploration, we'll investigate ...
When you create a render texture that has a dimension of “Tex2DArray”, then the unity render texture layout looks like the following.As you can see, from Unity’s perspective, it looks very similar to the texture 2d case. The only difference is the underlying resource type.What is a ...
This rope will also be able to move up and down because it's attached to a winch. This is also much easier to implement if we have a large spring joint than several smaller springs connected in series. Unity To make this work you need two boxes. The rope will be attached to one of...
Learn how to make a Match 3 game in this Unity tutorial!
There's also a 2D array named tiles which will be used to store the tiles in the board. An encapsulated bool IsShifting is also provided; this will tell the game when a match is found and the board is re-filling. The Start() method sets the singleton with reference of the BoardManage...
Unity: Destroy GameObject Creating and removing GameObjects in Unity happens all the time in just about every game, and so one of the first things a beginner programmer needs to learn is how to both Instantiate and Destroy GameObjects. One process ties into the other, so we're going to ap...
Learn how to optimize your game's performance by testing against hardware platform memory limitations with the profile memory usage tool in your Unity project.
NOTE lsof is highly dependent on kernel information. If you upgrade your kernel and you’re not routinely updating everything, you might need to upgrade lsof. In addition, if you perform a distribution update to both the kernel and lsof, the updated lsof might not work until you reboot with...
Once you click the create button, this Unity user interface will open. You will find that there is a number of menu tab for making our work easy in this software. If you want to create a new project, you can do it from here by going through the File menu of the menu bar. ...
Unity as well. Now, create aGUISkinobject, by right clicking theProjecttab and selectingCreate->GUISkin. Add the overview map background and any other image made with the image editing software as elements of theCustom Stylesarray. Insert this images in theNormalstateBackgroundslot, like this...