Unity has a built-in physics engine that controls the motion of bodies, handles collisions, and adds the effect of external forces on objects. This is all implemented using theRigidbody2Dcomponent. However, for characters, it is useful to have a more flexible tool that interacts with the phys...
Note, this tutorial is more focused on creating scripts than content, but you can still use it to make a new game object or texture. Unity runs the C# programming language, so creating a mod isn't as hardcore as it seems. You don't need to be a super programmer, just understand the...
Unity User Manual (2017.2) Graphics Graphics HOWTOs Other Versions Leave feedback This section contains a list of common graphics-related tasks in Unity, and how to carry them out. Did you find this page useful? Please give it a rating: ...
unity3d.com Legacy Documentation: Version 2018.2 (Go to current version) Language: English Unity Manual Unity User Manual (2018.2) Working in Unity Importing 2D Graphics Graphics Overview Graphics Reference Graphics HOWTOs How do I Import Alpha Textures? How do I Make a Skybox? How do I make ...
Here you can see how the characters reflect Unity's light sources for dark objects in your scene, amid lights like the windows, and how animated lights like flickering lanterns contribute to the atmosphere. All those things you can learn in the coming up 30 minutes to make your game look...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
== Loading custom textures or predefined assets. == In the Unity editor, use [https://docs.unity3d.com/ru/2019.4/Manual/AssetBundlesIntro.html AssetBundles] to create an asset file. The editor version used to create that asset bundle should not be higher than the Unity version ...
If you need need some refreshers, you can check out our other Unity tutorials. You’ll need Unity 2017.1 or later to follow this tutorial, so upgrade your Unity installation if you haven’t already. Getting Started The game you’ll work with a 2D top-down arena dodge-em-up; it’s a...
Also, feel free to move the camera to make it easier to see if you would like. If you modify a variable on a Material during gameplay, the value will stay changed, unlike how Unity typically works. Pretty cool! With this knowledge, we can take this concept much further to create ...
sampler2D _CameraDepthNormalsTexture;in the code. Why is it called that way? You can learn about it in Unity documentation:Depth textures are available for sampling in shaders as global shader properties. By declaring a sampler called _CameraDepthTexture you will be able to sample the main ...