We use optional cookies to improve your experience on our websites, such as through social media connections, and to display personalized advertising based on your online activity. If you reject optional cookies, only cookies necessary to provide you the services will be used. You may change your...
By only copying the assets required to demonstrate an issue, the repro project is much smaller than your main Unity project which makes it easier to share.It is recommended that you open the repro project in Unity to verify that there are no compilation errors and to confirm that...
ArduinoThere are cases in which you might want to send parameters from Unity to Arduino. Let’s do this with an echo function. voidechoHandler(){ char*arg; arg = sCmd.next(); if(arg !=NULL) Serial.println(arg); else Serial.println("nothing to echo"); ...
I added unity (https://github.com/ ThrowTheSwitch/Unity) testcode in iled_blinky example.When I build the attachment, I get this error ↓ 01:46:47 *** Build of configuration Debug for project evkmimxrt1060_iled_blinky ***make -r -j8 all Building target: evkmimxrt1060_iled_blink...
I want to set the following gradient to a button - it works fine directly, but not sure where to set this through a style.How to set the Button.Background properties through Style definition?复制 <Button Text="Sign Up!" x:Name="btn_SignUp" Margin = "0,100,0,0"> <Button.Back...
Abbreviations.md Add CDO and BPGC to Abbreviations.md Mar 10, 2021 Actor mobility.md Write about Ligth and Static Mesh in Actor Mobility Jan 23, 2021 Actor.md Fix a bunch of links Jan 23, 2021 Adding icon-sprite to Actor.md Replace a bunch of tabs with spaces May 7, 2021 Adding ic...
This will start a CMake configuration which might end up with some errors, but don’t worry about it, what you have to do is adding a few entries manually and making sure that MinGW is in the PATH environment variable. You can manually add entries to CMake by using the“Add Entry”bu...
I haven't used VOF with Fluent before and have little knowledge of this area. The way you've called the volume fractions with C_VOF appear to agree with how the developers have shown it in the UDF manual. It seems strange that the two volume fractions don't add to unity; i...
In my app I want to create a list of video I have published on YouTube. I saw the common answer is to use a WebView. Then, I created the following code: 复制 <WebView Source="{Binding VideoUrl}" HorizontalOptions="Fill" VerticalOptions="Fill" IsVisible="{Binding ShowVideo}" /> ...
how to measure the height of the text?All replies (1)Thursday, February 25, 2021 9:03 AM ✅AnsweredYou can simply get text height after getting the text bounds .SKRect textBounds = new SKRect(); textPaint.MeasureText(str, ref textBounds); var height = textBounds.Size.Height;...