Spell level can be increased by using higher level spell slot, and I see no requirements that spell to be permanent must be cast by the same caster every time. Storytelling-wise, it would then make sense to invite archmage with 9th level slots to perform first or last...
Druids are the next best thing to useless...either you get a low-powered wild shape and a whopping 4 levels worth of class features (many of which are tied to spellcasting, and thus doubly useless), or you go Moon Druid and can be kinda effective as an animal, but totally useless ...
If an enemy is attempting to ambush you, or you’re about to walk into a trap, the Dungeon Master may ask what your Passive Perception score is. To calculate this, add 10 to your Wisdom modifier. If you’re proficient in the Perception skill, you can also add your proficiency bonus to...
That means the PCs rarely just drop dead. The have to creep up on death. They have to approach death, one inexorable step at a time. Every successful enemy attack or spell just pushes the PC closer to the end. An end they can see coming because – and this is a subtle and oft ove...
These are things like attacking, casting a spell, dodging, dashing, and more! Initiative: During a formal combat setting players will roll Initiative by rolling a d20 and adding on your initiative modifier from your character sheet. This number will determine the order in which players and ...
Do any of you look around to see if you can find out why you have this feeling? Great, you two do, you're going to make a skill check for perception. This is a 20 sided die, when you make a skill check (or an attack) you'll roll this and then add...
I'm running 5e on a grid with minis. The one thing that I hate is when sorcerers or wizards cast a fireball that perfectly hits enemies in the AOE. The player counts the squares on the grid to determine exactly where the fireball can hit and he knows t...
But if you prepare the spell, you give yourself the extra option of spending a spell slot to cast it fast, which might be important if you find yourself being held at spearpoint and really need to understand the local language. The cost is you've chosen not to prepare some other spell...
So the first round, it has the same consideration of casting a second spell if the "Forceful Hand" or "Grasping Hand" crit. But next round, the caster uses their Bonus Action to attack. And if they crit, they get another Action. But wait, they didn't use an Act...
With no magic items at all, at is expected that by 17th level any character can have at least +11 to hit/spellcasting modifier and a 19 spell save DC. These are very respectable, totally usable bonuses. So you don't need magic weapons to be competitive at any level. You don't upgra...