We then scanned the drawing and used a Processing script that located the coordinates of each dot. Next, we used a custom Grasshopper script to place a circle at each centroid and extrude it up to the 3d surface that we created in Rhino. From there, we just exported the lengths of the...
Once you've got your model as a 3 body STL, STEP, or Rhino file, we can move on to some quick preparation in Rhino. Step 5: Preparing your model for Grasshopper Now that we've brought our three body model into Rhino, there are three quick things we need to do to prepare the mode...
I don't know who to blame here, so I'm going to equally blame bad VRML exports from SOLIDWORKS and bad VRML imports to Rhino. It SEEMS like the single SOLIDWORKS part color gets propagated down to all bodies regardless of body or face color applied in SW, but it doesn't matter becaus...
A bit like Maya or Houdini, when selecting component poly face and extrude, we suddenly get nodes in the background, and so on. Maybe it will take years until it become like that. But anyhow, let see how Geometry Node grow. Durman made a good point about SV being like grasshopper ...
I would draw them in Rhino, but if I needed to manipulate the hyperboloids, I would do it mathematically through code. For example, instead of relying on Rhino’s intersection function to find the junction between two hyperboloids, I would mathematically calculate where this intersection occurred...
P.S. I internalized the region and three points so you don't need the Rhino file. It's interesting that your three points are so far ABOVE the surface points. Normally, I would expect them to be at the same Z value as the region you are dividing. It's more fun when you can move...
The result is so important for me that I am definitely going to buy one of the paid for versions from the guys. I need to read up on the menu of additional tools to try and judge what would be useful and what would not. Rhino looks very good too but having invested in SW...