Shaders in Unity are programs that run on a GPU (graphics processing unit) Shaders calculate the appropriate levels of light, darkness, and color during the rendering of a 3D scene. In hypercasual games, shaders
Learn how to optimize your game's performance by testing against hardware platform memory limitations with the profile memory usage tool in your Unity project.
This is a demo project which shows how to create and render procedural geometry in Unity, utilizing Compute Shaders.I built this project in Unity 2018.4, using built-in render pipeline. This should work fine on 2019, too. Slightly different method need to be used if rendering is intended ...
You can use logging and profiling tools to check how many shader variants Unity compiles, and identify ways you can remove (strip) variants to improve build times and reduce memory usage. You can do the following:
Let’s examine a series of examples to compare the performance results. (All tests were conducted using Unity version 2022.3.24f1 on a Google Pixel 1 device.) In this test, we’ll create a layout group featuring a single element, and we’ll analyze two scenarios: one where we change the...
In the URP asset, in Filtering > Opaque Layer Mask, clear the check mark next to the Character Layer. Now Unity does not render the character unless it's behind a GameObject. Add a new Render Objects Renderer Feature, and call it Character. In the Character...
In today’s gaming industry, good isn’t enough. You need to hire Unity developers who don’t just code, but who push the boundaries of game design and performance. Unity has become the backbone of modern cross-platform game development. In fact, 51% of the games released on Steam are ...
Extruded:enables “extrusion” of tiles which will activate custom geometry shaders and alternate interaction logic to present a 3d view of tiles. Each tile can have a different extrusion amount (form 0 to 1) which can be set using scripting (see scripting section). ...
Imagine a vivid pixel art day in your 2D side-scroller or RPG game. What if night falls on the town? Which atmosphere would you like to create using Unity and its advanced lighting? How would that look like? Here you can see how the characters reflect Unity's light sources for dark...
@CodeMonkeyUnity Hmm not sure what the issue is but maybe instead of disabling SSAO how about you change the Renderer to one without SSAO? Maybe that will work better.Also what Unity version are you on? I believe it used to be in experimental but in the recent LTS it's fully out. @...