再看下Unity3D 里 Lightmap 做 bake 后自动变更获取的结果,可以知道和原版的 3dsmax 里整理的 uv2 是不一样的。 这是因为尺寸会根据 Unity3D 的 Lightmap engine 设置变化。 这次授课的内容主要是功能理解。 而且是理解 Unity3D 的 Lightmap engine 的设置都代表着什么。 修改几个选项尽量在 3dsmax 制作跟整...
Offset: used to enter the offset when that option is chosen forBased Upon. Root Transform Position (Y) This uses the same concepts described in Root Transform Rotation. Bake Into Pose: The Y component of the motion will stay on the Body Transform (Pose). The Y component of the Root Tran...
I'm going to show you how to export your scene from cinema 4D into unreal engine, so that you could utilize the power of real-time rendering. Let's go Whatever, whatever, when boys here and today, I'm excited to show you guys how to make ...
the result might be bad because the texture is so small. If that is the case, then you can try to use a larger texture, like a 4k texture, and then scale the texture to a 2k texture in like Photoshop or Unity. This can give you a ...
将文件导入 Unity 之后,请在__项目__视图中选择该文件,然后在Model Importer 的 Animations 选项卡中启用Bake Animations。 Cinema 4D 使用IK(反向动力学)的动画角色 如果使用 IK 在 Cinema 4D 中对角色进行动画化,必须在导出之前使用 Cinema 4D 中的Plugins > Mocca > Cappucino菜单烘焙 IK。 如果您在导入 Unit...
i created a rig in order to more easily move the skeleton and joints around, so my animation key frames were attached to those nodes. i'm fairly new to this, so i'm not completely sure that i want the animations to bake into the joints or for unity to recog...
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Where is it? Have I got it, do I need yet another pack of something? I then bring the resulting hair into Unity has it's like the character is wearing a head cap with colored glass dome on it. It is it my fault, is it missing this new shader? Argh!
First-person shooter (FPS) is a subgenre of shooter games where the player is controlled from a first-person perspective. To make an FPS game in Unity we will need a player c...
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