This article demonstrates how to animate a sprite from a texture using a custom class. The source code in this example presumes that the texture being loaded is astripof equal-sized images. In this example, the texture provided is a 256×64 texture with 4 frames. ...
Okay I did some digging and I found out that GSAP introduced a PIXI plugin, so it is now compatible and you can even use it in React, if you import the useGSAP hook from @gsap/react. Here is the topic where they are showing some of the examples how to use it (without React, but...
Sprite *mySprite = [Sprite spriteWithFile@"mySprite.png"]; [mySprite setPosition:ccp(x,y)]; [self addChild:mySprite]; //This displays the Sprite in your layer Now for the sequence you intend to do... id moveRight = [MoveBy actionWithDuration:2 position ccp(x+k,y) //Where k is...
In this two-part tutorial, J. Schuh demonstrates how to animate a flying bird using Illustrator and Flash. In Part 1, he goes over the process of creating the vector assets in Illustrator. In Part 2, he brings the illustrator assets into Flash to animate the movement of the wings. For ...
I want to load two picture and add every picture to every sprite object,such as picture a to sprite1 and picture b to spriteb,I know I can load a pictue by following code: loadImage('a');loadImage('b');private function loadImage(imagePath:String):void { var loader:Loader = new ...
In my old app. im using MC''s and use gotoandplay to direct them to the current walk position and/or a deathsequence and such. In starling i can spritesheet em, then juggle em, start em and stop em. But not specificly target any frame i want it to be...
The game in question was YS Book I/II. The combat consisted of literally just walking into enemies, and some magic later, but that was the bulk of it and it was honestly kind of disappointing. When I make games, I try to animate simple things like pressing a button because it's more...
Would it be possible to animate the second bg image? i.e. have multiple images which scroll? I’ve been working on this with CSS but can’t seem to get it right. Any suggestions would be appreciated. Thanks again. Reply Tony Feb 9, 2011 at 1:37 pm Thanks a million for the ...
As word placement can be quite slow for more than a few hundred words, the layout algorithm can be runasynchronously, with a configurable time step size. This makes it possible to animate words as they are placed without stuttering. It is recommended to always use a time step even without ...
How to: Animate a Sprite 發行項 2010/12/10 本文內容 The Complete Example See Also This article demonstrates how to animate a sprite from a texture using a custom class. The source code in this example presumes that the texture being loaded is a strip of equal-sized images. In this ...