将输出纹理文件存储在 Unity 项目中(例如,在 \Assets\textures 中)。 确保3D 工作文件引用相同的纹理,从而在保存或导出时保持一致性。 充分利用纹理中的可用空间,但请注意不同材质需要使用相同纹理的不同部分。因此最终可多次使用或加载该纹理。 对于可能需要不同着色器的 Alpha 和元素,请使用不同的纹理。例如,下...
KTX for Unity 3.2.2 KTX for Unity Get Started How To Creating Textures Known Limitations Manual How ToHow ToThe API provides the loading classes KtxTexture for KTX™ 2.0 files and BasisUniversalTexture for Basis Universal files, which both offer the following async loading methods:...
First, create an empty object on the scene and name it Captain — this will be our main character. AddRigidbody2DandBoxCollider2Dcomponents to the object. Set theRigidbody2Dtype to Kinematic so that we can control the character's movement while still utilizing Unity's built-in physics capab...
The last step is to create the background. I will create a folder in the project window which I call background, where I store the textures I downloaded previously from the asset folder outside the project. The textures are the middle ground and the background, and I will go on and...
This is the final part of our three-part tutorial series on how to create a game like Jetpack Joyride in Unity 2D. If you’ve missed the previous parts, you should head back and complete Part 1 and Part 2 first. In this part you will add lasers, coins, sound effects, music and ...
Learn how to optimize your game's performance by testing against hardware platform memory limitations with the profile memory usage tool in your Unity project.
Shaders in Unity are programs that run on a GPU (graphics processing unit) Shaders calculate the appropriate levels of light, darkness, and color during the rendering of a 3D scene. In hypercasual games, shaders are widely used to make a prototype or full game scene look good. The range...
Graphics and Animation Integration:Collaborate with artists andanimatorsto integrate visually appealing graphics, 2D or 3D models, textures, and animations into the game. Ensure seamless integration of art assets while optimizing performance. Bug Fixing and Testing:Identify and debug issues, including gam...
How to Enable SSAO in URP! (Better Unity Graphics) Learn how to enable SSAO (Screen Space Ambient Occlusion) in Unity URP. This is a simple effect tha
Textures: The source images used for game and splash screen. Open up the scene named main and press the Play button. You’ll see the game has no power-ups yet. As a result, it’s hard to complete and perhaps a little dull. Your task is to add some power-ups and liven things up...