Last time, we talked about the Firefox snap failing to determine which GPU driver it should use. In this circumstance it falls back to software rendering on devices like the Raspberry Pi, which significantly impacts performance. To address this we’ve updated the snapd OpenGL interface to allow...
There are two types of OpenGL Error 1282 bug in Minecraft. In the first type, the bug just spams a message in your game chat that says “OpenGL Error: 1282 (Invalid operation)“. In the second type, not only does the bug spam this message in your chat, but it also makes your scree...
Inside the Java folder, you shall find a folder named “jdk1.8.0_51“. This is the Java Runtime Environment folder where all the Java components are installed. Step 8 –Pastethe copied “opengl32.dll” file here. These DLL modifications do not work until you restart the system. So, exi...
This is a blog post by iOS Tutorial Team member Ali Hafizji, an iOS and Android developer working at Tavisca Solutions. In this tutorial, you’re going to get hands-on experience making a simple game on Android using AndEngine, a popular and easy to use
Mono Class Library Mono also provides many classes that go above and beyond the Base Class Library provided by Microsoft. These provide additional functionality that are useful, especially in buildingLinuxapplications. Some examples are classes for Gtk+, Zip files, LDAP, OpenGL, Cairo, POSIX, etc...
I've created a separate layer that is not the View's layer and it does not address this 0 Copy ryg answer DrXibber Dec ’21 I have found that setting the contents property of a CALayer is an effective drawing technique but when used with IOSurfaceRef or CVPixelBufferRef it is ...
However, when it is not NULL, it does not work fine. I allocate on a page basis, so if I allocate at X, then later I allocate at X + 4096 (page size) when I need more. But the function only returns ERROR_INVALID_ADDRESS. For example, this fails: void* p = VirtualAlloc(NULL,...
s interests and show the device owner relevant advertisements on other experiences. The technology does not store directly personal information on the device, but the technology is based on uniquely identifying the device. If the device owner does not allow these technologies, then the device owner...
Did not work in the beforeDestroy() function Collaborator jourdain commented Jul 25, 2019 Indeed I see where the problem lies. For now can you call genericRW.setContainer(null); genericRW.getOpenGLRenderWindow().delete(); genericRW.delete(); Contributor Author mix3d commented Jul 25, 2019...
Some applications and games built with OpenGL support and packaged as Flatpak fail to start with proprietary Nvidia drivers. This article explains how to get such Flatpak applications or games them to start, without installing the open source drivers (No