Hearts of Iron IV Event IDs Below is a searchable list of all event names and event codes from Hearts of Iron 4 on Steam (PC / Mac). Type the name or ID of an event into the search box to instantly filter all events. EU4 Event IDs Victoria 2 Event IDs...
requestgamestaterequestgamestateThis command prints the gamestate. nudgenudgeThis command opens the nuge tool. mapmodemapmode [mapmode id]This command changes the map mode to the specified type. Map mode IDs: 1 (Default), 2 (Naval), 3 (Air), 4 (Supply), 5 (State), 6 (Resistance), ...
setowner [Country Tag] [State ID]Set the owner of a specified state with this command. spawn [unit name/id] [Province ID] [Amount]Players can use this command to spawn the specified [Amount] of a unit in a province. To use this command, you must first add ‘-debug’ to your HOI4...
- From now on, any trigger or effect, strictly requiring a country scope, but used in all_character, any_character, random_character, every_character, party_leader, characters_list_tooltip, will not work anymore - Correctly retrieve variables stored in character scope for text - Fixed tooltip ...
Prints a list of all your wars building_health Aliases: bhealth Arguments: <building type>, <state or prov id>, <building level>, <health to add> Changes specified building health bypass_invasion_superiority_check Aliases: bisc Ignore superiority in the strategic areas crossed by a naval inv...
Example: get_sorted_scored_countries_temp = { scorer = scorer_id # id that is used in country scorer array = array_name # a name to store sorted countries as a temp array (default to sorted_country_list) scores = array_name # corresponding score temp array for countries stored in ...
Prints a list of all your wars building_health Aliases: bhealth Arguments: <building type>, <state or prov id>, <building level>, <health to add> Changes specified building health bypass_invasion_superiority_check Aliases: bisc Ignore superiority in the strategic areas crossed by a naval inv...