morehumans [Amount]This HOI4 console command will add the specified [Amount] of humans to your current country. With a negative value in [Amount], you can also subtract the number of humans. window [open / close] [gui name]Opens or closes the GUI with the specified name. ...
- AI should now prefer even shorter naval routes when picking what ports to navally transfer between- AI会选择更短的海军路线来实现军队传输- Nations with low manpower are now less likely to burn pp on relation boosting as they need it for laws- 缺乏人力的国家现在不太可能把政治点数花费在...
Afterwards, train up more forces (the cores you took from the USSR combined with Polish Militarism should give you a tremendous amount of manpower, and if you capitulated the Soviets, you'll get a ton of equipment), rush your forces to the Polish-German border, justify on them for ...
In addition to being more resilient and preserving manpower, armored cars will come with a higher suppression stat and a better ratio of suppression to deployed manpower. Armored cars will generally not be as protective as light tanks, but will have a great amount of manpower protection for t...
Enable / Disable recording of how long an hour / day / week etc takes to process. gbpaint Arguments: layer, channel Not available in release build Toggles gradient border painting gbreload Not available in release build Reloads gradient borders get_capital Arguments: <Country tag> Get the ...
garrison_manpower_need get_highest_scored_country_temp get_sorted_scored_countries_temp gives_military_access_to hardness has_ability has_active_mission has_active_resistance has_added_tension_amount has_air_experience has_air_ledger has_allowed_idea_with_traits has_annex_war_goal has_any_custom_...
Enable / Disable recording of how long an hour / day / week etc takes to process. gbpaint Arguments: layer, channel Not available in release build Toggles gradient border painting gbreload Not available in release build Reloads gradient borders get_capital Arguments: <Country tag> Get the ...