I'm really not sure if Gsync should be enabled or not. And if so, what settings? There seem to be a lot of opinions on this when i google it and i can't seem to figure it out. I was told Gsync on and Vsync on in control panel was the way to go and then vsync off in ...
Oh I can relate. I never used vsync at all (off in games, off in NVCP) since I got my Gsync screen last year and haven't even had a reason to complain...
Skyrim SE. Again it runs at 30 fps with gsync on but with gsync off I get a steady 60fps. At first it was still tearing even with gsync enabled. I had to turn off gsync and enable adaptive vsync just to get it running smooth with no tearing. I could go on for ages here but...
bsnes' "adaptive sync" button just enables exclusive mode on the video driver, disables vsync, and enables audio sync. The ruby drivers automatically try to enable adaptive sync mode whenever they can, and the button just sets up the optimal conditions for that. ares doesn't have an "adapti...
VESA is also introducing a number of other tests, including rigorous standards for jitter across the most common frame rates, response times of less than 5ms across over 20 tests, factory overdrive settings, and display temperatures. All in all, this set of specs should make it much easier ...
Adaptive Gsync is an evolution of nvidia's Adaptive vsync. When keeping a consistent framerate for more than ten frames at a strobe compatible framerate Adaptive Gsync will switch to ULMB mode which will then create higher motion clarity, and when the framerate fluctuates, Adaptive Gsync will...
I tried going back to drivers 1 year prior but that didn't help the issue either. So it could be that something related to Windows 11 updates related to WDDM. And there's no way for me to go back to W10 or find the specific update that might've caused it. Technically I should ...
And more games seem to be using triple-buffering now when you enable the "v-sync" option. I've just never noticed that until now because as soon as NVIDIA introduced Adaptive V-Sync (around 2011?) I started using that everywhere.
With G-Sync, 55 FPS is displayed at 55Hz and should be completely smooth. Yes, I can confirm this. I have tried with Bioshock Infinite, locked the framerate to 50, and strafed. It was doing little skips all the time with Vsync, but with Gsync it was smooth. But, do I need to...
Yes I clearly made this up, but I think it should happen! Top GameLifter Posts:104 Joined:25 May 2014, 18:47 Re: Adaptive Gsync PostbyGameLifter»19 Jun 2014, 19:40 Got to admit, that sounds awesome! I have yet to experience either Gsync or ULMB in person but having both still...