iBlender插件 Blocksurfaces 类 zb z球雕刻 Blender教程 iBlender中文版插件 715 0 iBlender中文版插件教程33. 在 Blender Part 2 Waterfalls 中设置动画 Blender iBlender中文版插件 9 0 1 小时在 Blender 中雕刻游戏妖怪角色面孔 (中英文字幕) blender技巧 1058 0 iBlender中文版插件Lighting Man 教程Blender...
Rendering in blender can seem hard at first, but with some basic knowledge, you can create beautiful renders using the Cycles render engine. This tutorial will walk a new user of blender through the basics of setting up a mesh for rendering using Cycles using only free assets available online...
BlenderBlender 专用模型 SU模型SU模型 产品|机械产品|机械 3d打印3d打印 家装|工装家装|工装 材质贴图 贴图贴图 VRayVRay HDRIHDRI PBRPBR 平面 图标图标 元素元素 背景背景 PPTPPT 字体字体 动图动图 模板 在线设计在线设计 样机样机 海报海报 插画插画 ...
Lets start building the scene with creating the grass billboards. The billboards will not be flat but slightly bent to imitate volume. To the billboards we will assign a material which contains the grass texture with a transparency mask. This grass texture (diffuse + alpha) is shown below...
However, UNLIKE a renderresult, blender also pack's the particle-data when you save the blend-file. Now this is a blistering nuisance, because these are HUGE, and what's more, they can be regenerated in split-seconds anyway, so why save the stuff... Maybe you can disable this somewhere...
Switch to the Shading panel (F5) and make sure the Wind texture is turned off. The reason for this is because the plane is not actually what will create the wind. We are merely using it’s texture slots so we can edit it if we need to later. Add an empty at one end of your g...
凹凸贴图的石头纹理(Stone Texture for Bump Mapping) 石材结构+ 碰撞(stone texture + bump) 地形岩组_01(terrains_rock_pack_01) 户外地面-草地和泥土-带NormalMap的无缝纹理(Ground Outdoors - Grass and Dirt - Seamless Texture with normalmap) 室外地面-杂草和泥土-带NormalMap的无缝纹理(Ground Outdoo...
REAL GRASS is a highly realistic 3D shrub model library for 3Ds Max, Cinema 4D, Sketchup, Blender, Rhino or FBX compatible applications.
2024/01/11:botaniq 7.0.0Converted botaniq from a standalone addon to an asset pack that can be used with engon and/or blender native asset browser. Ported vine system to geometry nodes, improved functionality. Added 111 assets (including variants) and 4 scatter presets. Added bq_ prefix to...
Section17:Preparing Photos for Texture Creation Section18:Creating Textures for Tree Section19:Introduction to SpeedTree Section20:Creating Basic Tree Shapes Section21:Finalizing Material Creation Section22:Advanced Tree Creation Techniques Section23:Finalizing and Export Tree to UE4 ...