When run ./rs-measure, I have error as "Could not open OpenGL window, please check your graphic drivers or use the textual SDK tools". Tested the code in this link to test opengl in my system. It worked well. So what could be issue in manual build from SDK? Transl...
nv_dds DDS image loader for OpenGL/ OpenGL ES2 http://paroj.github.io/nv_dds/ nvidia-texture-tools Texture processing tools with support for Direct3D 10 and 11 formats. crunch Advanced DXTc texture compression and transcoding library http://binomial.info unity-ycca-subsampling ChromaPack YCCA ...
Must of us have already reinstalled graphic drivers, dumped preferences, tried any of the 10 standard suggestions we are told everytime an update slaps us down like this.Listed as an employee do you know what might get more appreciation from us is just ...
OpenGL Drawing: Enabled.OpenGL Allow Old GPUs: Not Detected.OpenGL Drawing Mode: AdvancedOpenGL Allow Normal Mode: True.OpenGL Allow Advanced Mode: True.AIFCoreInitialized=1AIFOGLInitialized=1OGLContextCreated=1NumGLGPUs=1NumCLGPUs=1NumNativeGPUs=0glgpu[0].GLVersion="4.1"glgpu[0].IsIntegrated...
(outside memory controller.) But this effort couldn't be considered complete, as a really transparent mechanism will require not only API DirectX (or OpenGL, realized by at least one vendor) support, but also OS support, yet unavailable. So, the new OS codenamed Longhorn will offer all ...
上层使用opengl绘图 下层合成 updateTexImage doComposeSurfaces DisplayDevice和FramebufferSurface 关于fence,不错的参考文章 http://blog.csdn.net/jinzhuojun/article/details/39698317。本文结合代码分析下自己理解的fence的产生和传递。 为何需要fence 首先,fence的产生和GPU有很大的关系,下面是wiki上GPU的介绍...
Most recent Android devices support the "sync framework". This allows the system to do some nifty thing when combined with hardware components that can manipulate graphics data asynchronously. For example, a producer can submit a series of OpenGL ES drawing commands and then enqueue the output buf...
Most recent Android devices support the “sync framework”. This allows the system to do some nifty thing when combined with hardware components that can manipulate graphics data asynchronously. For example, a producer can submit a series of OpenGL ES drawing commands and then enqueue the output ...
Most recent Android devices support the “sync framework”. This allows the system to do some nifty thing when combined with hardware components that can manipulate graphics data asynchronously. For example, a producer can submit a series of OpenGL ES drawing commands and then enqueue the output ...
AMD DirectX 11.2, OpenGL 4.3, Mantle API With the Radeon R200 Series, AMD is finally adding support for Microsoft DirectX 11.2, OpenGL 4.3 and Mantle API. AMD has been working hard on Mantle API since a few years and just recently announced it at their GPU ’14 event. But before we get...