A GameServer framework built using Golang and GRPC M3Game是一个采用Golang构建游戏后端的尝试,期望能探索出一条Golang游戏后台的开发方案。 M3分为单实例开发方案和集群化部署方案两部分。单实例开发方案已完成,主要包括单进程的代码框架。集群化部署方案正在进行,主要包括
examples示例已从cherry库迁出,新仓库地址: https://github.com/cherry-game/examples 文档地址: https://cherry-game.github.io/ 讨论与交流 QQ群讨论: 191651647 示例 单节点精简版聊天室( 推荐) 本示例适合刚接触cherry的朋友,用于熟悉项目 具备如下特性: 实现网页客户端,构建http server 选择websocket作为连接...
启动一个网络服务器使用antnet.StartServer函数,他被定义在msgque.go文件里面,一个服务目前需要一个处理器和一个解析器才可以运行。 在上面根据玩家id获取玩家等级的例子中,我们这样启动服务: antnet.StartServer("tcp://:6666", antnet.MsgTypeCmd, h, pf) ...
基于leaf游戏框架:leafservermangoleaf_server pitaya 链接 上月 449 2.2k 否 Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.可扩展的游戏服务器框架,通过 C SDK 提供集群支持和适用于 iOS、Android、Unity 等的客户端库。
gameServer 与Matchvs server之间使用基于长连接、二进制协议的高性能RPC组件通信,能很好地支持 Matchvs 全双工低延迟通信、验证授权等功能要求。 gameServer framework 主要提供了以下功能: 接收并处理房间匹配、对战数据等消息; 为gameServer SDK提供主动推送数据的能力; ...
Log("server.txt data:", s) return true } // 启动脚本文件 func (this *OnlineUser) GM_SetGameFirmsAccountnfo_Of_Shell_Fun() bool { Log_Eio.Log("Entry GM_SetGameFirmsAccountnfo_Of_Shell_Fun") cmd := exec.Command("/bin/sh", "./server_start.sh") bytes, err := cmd.Output() ...
Leaf - Lightweight game server framework. nano - Lightweight, facility, high performance golang based game server framework. Oak - Pure Go game engine. Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. ...
gonet- A game server skeleton implemented with golang Leaf- A lightweight game server framework termloop- Terminal-based game engine for Go, built on top of Termbox Generation & Generics Tools to enhance the language with features like generics via code generation ...
Leaf - Lightweight game server framework. nano - Lightweight, facility, high performance golang based game server framework. Oak - Pure Go game engine. Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. Pix...
gonet - Game server skeleton implemented with golang. goworld - Scalable game server engine, featuring space-entity framework and hot-swapping. Leaf - Lightweight game server framework. nano - Lightweight, facility, high performance golang based game server framework. Oak - Pure Go game engine...