Instance uniform 2D failed to compile #103108 opened Feb 21, 2025 `Tween.kill()` does not make `is_valid()` return `false` unless waiting for another tick #103107 opened Feb 21, 2025 Alt-tabbing on X11 is very slow when a Godot editor or project is open #103102 opened Feb...
Godot Engine – Multi-platform 2D and 3D game engine - godot/doc/classes/ProjectSettings.xml at 6b6428d779c8327ec051ab0b5114a2eaa3f1a3bf · godotengine/godot
There is often code you only want to run once when leaving or entering a specific state. For example, when the player jumps, you want to change the velocity to make the character go up. When the player starts gliding, you want to change the gravity to make the character fall slower. Y...
#undef CONNECT_DEFERRED // override from Windows SDK, clashes with Object enum #undef MemoryBarrier #undef MONO_FONT #endif // Make room for our constexpr's below by overriding potential system-specific macros. #undef ABS #undef SIGN #undef MIN #undef MAX #undef CLAMP // Gen...
Your own, custom classes. Look at the newclass_namefeature to register types in the editor. You don’t need to write type hints for constants as Godot sets it automatically from the assigned value. But you can still do so to make the intent of your code clearer. ...
Using aNakamaClient, we can make simple requests to Nakama and get a response. Underneath it’s actually making normal HTTP requests. However, we also want to use Nakama’sRealtime Multiplayer API, so we need to open aNakamaSocket, which gives a persistent bi-directional connection (via Web...
Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it’s hard to keep motivated when learning a new skill, so this book always contextual...
Line2D now has a "Width Curve" property to make its width vary at different points. assert() now accepts an optional second parameter to display a custom message when the assertion fails. posmod() built-in GDScript function that behaves like fposmod(), but returns an integer value. smooth...
cmake {cmake} Use STATIC and POSITION_INDEPENDENT_CODE Feb 7, 2023 gdextension Add extension support for argument count toScriptInstance Mar 15, 2024 include/godot_cpp Merge pull requestgodotengine#1445from dsnopek/classdb-enum-issue Apr 30, 2024 ...
# HMACContext.start() will return an number from the Error enum # (see more in: https://docs.godotengine.org/en/stable/classes/class_@globalscope.html#enum-globalscope-error). # This number will be 0 if the code executes without problem or any other number from the Error enum ...