option buttons make window lose focus while examining this issue I found that clicking an option button causes the window to lose focus. this issue also persists in 4.2 stable. I think this is a bug since the base buttons and textedit do not cause the window to lose focus. Steps to repr...
Add "Go Online" button on Export Template Manager #103235 merged Mar 11, 2025 Don't hard-code setting list in DependencyEditor #103393 merged Mar 11, 2025 Add Save & Reload option to Reload Saved Scene #103402 merged Mar 11, 2025 Suppress OpenGL debug marker printing #103404...
Fix 3D Viewport Front/Rear axis and Focus button[72] 前后方向修正 Update the gradle build tasks to generate play store builds[73] gradle生成play store构建 Fix Pathfollow direction and add Z forward option[74] 改一些命名和文档 Fix a crash when hovering over "Favorites" in the FileSystem dock...
This option evaluates the selected expression and replaces it (e.g. 2 + 2 becomes 4). Autocompletion support for change_scene(). Ability to skip breakpoints while debugging. Drag-and-drop support in the TileSet editor. Ability to attach scripts to nodes by dragging a name from the script...
3. OS basierte Übersetzung 4:40 4. Standardsprache 3:29 Anfänger-Niveau 53 Teilnehmer:innen 1 Projekte Über diesen Kurs Lerne in der Godot Sprachübersetzungen mit einer python-like Programmiersprache GDscript.While du auf deiner Entwicklungsreise die Fähigkeiten und die Fähig...
void popup_select(int p_option); void item_edited(int p_column, TreeItem *p_item, MouseButton p_custom_mouse_index = MouseButton::NONE); void item_changed(int p_column, TreeItem *p_item); void item_selected(int p_column, TreeItem *p_item); void item_deselected(int p_column,...
We may create a Resource which is a script without a companion Scene. It will contain export vars for every piece of data that we want to track. Note that it is neccesary for the variables to be export variables. In Godot 4:@export var var_name := "" ...
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In theImporttab, you'll see various options for audio import settings. Look for the option labeledLoopin theImporttab. Click on the checkbox next toLoopto enable looping for the audio file. After enabling looping, click on theReimportbutton at the bottom of theImporttab to apply the changes...
4,322 Views Thanks Category Questions Answers (N/A if not applicable) Description Provide a detailed description of the issue Godot Engine Hangs under driver 24.240.100.6136 or newer. Please place an X to the right of the option showing how often you see this issue using specific steps...