glsl-blend-soft-light (click for demo) Photoshop-like "soft light" blend mode for GLSL. #pragmaglslify:blend=require(../)voidmain() {vec4bgColor=texture2D(bg, vUv);vec4fgColor=texture2D(foreground, vUv);vec3color=blend(bgColor.rgb, fgColor.rgb);gl_FragColor=vec4(color,1.0); } ...