//推送常量块 layout(push_constant)uniformTransformBlock{mat4model;//模型变换矩阵mat4view;//视图矩阵dmat4proj;//投影矩阵}PushConstant; voidmain(){//gl_Position = vec4(positions[gl_VertexIndex], 1.0);//gl_Position = vec4(positions[gl_VertexIndex], 0.0,1.0);vec4pos0=PushConstant.view*Push...
推送常量可以存在于由一个新的layout-qualifier-id push_constant所应用到的一个uniform-block声明的一个uniform block之中。 API会将一组常量写入一个推送常量缓冲,而shader会从一个push_constant block读取它们: layout(push_constant) uniform BlockName { int member1; float member2; ... } InstanceName; //...
--rsb synonym for --resource-set-binding --set-block-backing name {uniform|buffer|push_constant} changes the backing type of a uniform, buffer, or push_constant block declared in in the program, when using -R option. This can be used to change the backing for existing blocks as well as...
attr.push_back(buffer_to_packing_standard(type, false)); attr.push_back(buffer_to_packing_standard(type, false, true)); } else if (can_use_buffer_blocks && (push_constant_block || ssbo_block)) { attr.push_back(buffer_to_packing_standard(type, true)); ...
#version 450 layout(set = 0, binding = 0, std140) uniform UBO { mat4 MVP; }; layout(push_constant) uniform Push { float ColorMod; } params; layout(location = 0) in vec2 vTexCoord; layout(location = 0) out vec4 FragColor; layout(binding = 1) uniform sampler2D Source; void main...
The memory accounting used for the push_constant uniform block is different than for other uniform blocks: There is a separate small pool of memory it must fit within. By default, a push_constant buffer follows the std430 packing rules. ...
void emit_push_constant_block_glsl(const SPIRVariable &var); void emit_interface_block(const SPIRVariable &type); void emit_flattened_io_block(const SPIRVariable &var, const char *qual); void emit_flattened_io_block_struct(const std::string &basename, const SPIRType &type, const char ...
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. - SPIRV-Cross/spirv_glsl.hpp at main · AlexOct/SPIRV-Cross
KhronosGroup/GLSLPublic Notifications Fork95 Star318 Files 658b796 extensions amd ext khr GL_KHR_memory_scope_semantics.txt GL_KHR_shader_subgroup.txt GL_KHR_vulkan_glsl.txt nv nvx CODE_OF_CONDUCT.md README.md
virtual void emit_push_constant_block(const SPIRVariable &var); virtual void emit_uniform(const SPIRVariable &var); virtual std::string unpack_expression_type(std::string expr_str, const SPIRType &type, uint32_t physical_type_id, bool packed_type, bool row_major); virtual bool builtin_tra...