}//This function makes the context of the specified window current on the calling thread.glfwMakeContextCurrent(m_window);//Sets the key callback//glfwSetKeyCallback(m_window, key_callback);glewExperimental =true;// Needed for core profile//Initialize GLEWGLenum err = glewInit();//If GLEW...
方法名:glfwSetWindowRefreshCallback GLFW.glfwSetWindowRefreshCallback介绍 [英]Sets the refresh callback of the specified window, which is called when the client area of the window needs to be redrawn, for example if the window has been exposed after having been covered by another window. On...
window = glfwOpenWindow(0,0, GLFW_WINDOWED,"English 日本語 русскийязык 官話",NULL);if(!window) {fprintf(stderr,"Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));exit(EXIT_FAILURE); } glfwSwapInterval(1); glfwSetWindowSizeCallback(window_size_callback);...
而glfwPollEvents的文档中提到: On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use thewindow refresh callbackto redraw the contents of your window when necessary during ...
window, self.handleMouseButtonEvent) glfw.set_cursor_pos_callback(self.window, self.handleCursorMoveEvent) glfw.set_scroll_callback(self.window, self.handleScrollEvent) glfw.set_window_refresh_callback(self.window, self.handleResizeEvent) self.objects = set() self.appendRenderObjects(self.make...
publicvoidinvoke(finallongwindow,finalintwidth,finalintheight){ 代码示例来源:origin: sriharshachilakapati/SilenceEngine glfwSetWindowPosCallback(handle,glfwWindowPosCallback); glfwSetWindowRefreshCallback(handle,glfwWindowRefreshCallback); glfwSetWindowSizeCallback(handle,glfwWindowSizeCallback); ...
GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); 检查指定window的关闭状态. while(glfwWindowShouldClose(window)){//keep running} 接收输入事件: 先设置事件回调函数,输入事件比较多。 staticvoidkey_callback(GLFWwindow*window,int key,int scancode,int action,int mods){if(key==GLFW_KEY_ESCAPE&&...
glfwSetWindowMaximizeCallback(windowHandle, maximizeCallback); GLFW.glfwSetWindowCloseCallback(windowHandle, closeCallback); GLFW.glfwSetDropCallback(windowHandle, dropCallback); GLFW.glfwSetWindowRefreshCallback(windowHandle, refreshCallback); if (windowListener != null) { windowListener.created(this...
callback functionsglfwSetKeyCallback(window,key_callback);glfwSetWindowRefreshCallback(window,display);// Set this to true so GLEW knows to use a modern approach to retrieving function pointers and extensionsglewExperimental=GL_TRUE;// Initialize GLEW to setup the OpenGL Function pointersif(glewIni...
glfwSetWindowRefreshCallback(window, windowRefreshFun); glfwSetCursorPosCallback(window, cursorPosFun); glfwSetMouseButtonCallback(window, mouseButtonFun); glfwSetKeyCallback(window, key_callback);// Enable vsyncglfwMakeContextCurrent(window); ...