[Android.Runtime.Register("GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")] public const int GlMaxShaderStorageBufferBindings = 37085; 欄位值 Value = 37085 Int32 屬性 RegisterAttribute 備註 此頁面的部分是根據 Android 開放原始碼專案所建立和共用的工作進行修改,並根據 Creative Commons 2.5 屬性授權中所...
Buffer count exceeding default GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS Shader Warnings are thrown after switching platform to Linux/Linux Server when using Universal 3D Template-- - Jul 18, 2024 How to reproduce: 1. Create a new Universal 3D Template Project ...
[Android.Runtime.Register("GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")] public const int GlMaxShaderStorageBufferBindings = 37085; 欄位值 Value = 37085 Int32 屬性 RegisterAttribute 備註 此頁面的部分是根據 Android 開放原始碼專案所建立和共用的工作進行修改,並根據 Creative Commons 2.5 屬性授權中所...
[Android.Runtime.Register("GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")] public const int GlMaxShaderStorageBufferBindings = 37085; Field Value Value = 37085 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Sour...
[Android.Runtime.Register("GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")]publicconstintGlMaxShaderStorageBufferBindings =37085; Field Value Value = 37085 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open Source Projectand ...
[Android.Runtime.Register("GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")] public const int GlMaxShaderStorageBufferBindings = 37085; Field Value Value = 37085 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source...