这就是我要做的:glEnable(GL_MULTISAMPLE);glEnable(GL_TEXTURE_RECTANGLE_ARBmaskProgramHandle, 'mask', 2); before.DrawFull; / 浏览0提问于2013-08-02得票数 1 2回答 用AntiAliasing在OpenGL中选色? 、、、 我在OpenGL的选色和抗混叠方面有问题。当AA被激活时,glReadPixels的结果在目标边缘和目标交叉点...
增加多重采样功能的三个步骤 .1glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_MULTISAMPLE); .2 AI检测代码解析 staticGLintbuf[1],sbuf[1]; glGetIntegerv(GL_SAMPLE_BUFFERS_ARB,buf); glGetIntegerv(GL_SAMPLES_ARB,sbuf); 1. 2. 3. .3 glEnable (GL_MULTISAMPLE_ARB); 3.alpha和多重采样覆盖...
GL11.glEnable(ARBMultisample.GL_MULTISAMPLE_ARB); 代码示例来源:origin: com.ardor3d/ardor3d-lwjgl GLContext.useContext(_context); } catch (final LWJGLException e) { throw new Ardor3dException("Unable to init CanvasRenderer.", e); 代码示例来源:origin: Vazkii/Botania event.getLeft().add("...
GL_ES_VERSION_3_0、GL_ARB_framebuffer_object、GL_VERSION_3_0、GL_APPLE_framebuffer_multisample、GL_EXT_multisampled_render_to_texture、GL_EXT_framebuffer_multisample、GL_ANGLE_framebuffer_multisample、GL_IMG_multisampled_render_to_texture、GL_NV_framebuffer_multisample的一部分 别名:glRenderbuff...
Only the two example programs, thunderbirdgl.f90 and thunderbirdvbo.f90, cannot be linked successfully, and the problem is stuck in the subroutine functions of the glActiveTextureARB and glMultiTexCoord3fARB of OpenGL extension functions. In addition, on my c...
Enable(GL_MULTISAMPLE_ARB) gl.Color3f(1, 1, 1) gl.Rectf(-0.25, -0.25, 0.25, 0.25) gl.LoadIdentity() gl.Translatef(-0.5, 0, 0) gl.Rotatef(time, 0, 0, 1) gl.Disable(GL_MULTISAMPLE_ARB) gl.Color3f(1, 1, 1) gl.Rectf(-0.25, -0.25, 0.25, 0.25) glfw.SwapBuffers() } ...
ARB_texture_border_clamp ARB_transpose_matrix [中]OpenGL功能升级到1.3版。包括不推荐使用的兼容配置文件符号。 在此版本中升级到core的扩展: ARB_texture_compression ARB_texture_cube_map ARB_multisample ARB_multitexture ARB_texture_env_add ARB_texture_env_combine ...
# glRenderbufferStorageMultisample # glRenderbufferStorageMultisampleEXT # glResetHistogram # glResetMinmax # glRotated # glRotatef # glSampleCoverage # glSampleCoverageARB # glScaled # glScalef # glScissor # glSecondaryColor3b # glSecondaryColor3bEXT # glSecondaryColor3bv # gl...
glMultiTexCoord1s glMultiTexCoord1sARB glMultiTexCoord1sv glMultiTexCoord1svARB glMultiTexCoord2d glMultiTexCoord2dARB glMultiTexCoord2dv glMultiTexCoord2dvARB glMultiTexCoord2f glMultiTexCoord2fARB glMultiTexCoord2fv glMultiTexCoord2fvARB glMultiTexCoord2i glMultiTexCoord2iARB glMultiTexCoord2iv glMul...
This is an early draft of multisample RenderBuffers to ThreeJS. This is a WebGL2 feature. Multisample renderbuffers don't even work yet in Chrome Canary or FireFox Nightly, but hopefully this can s...