glProgramParameteriEXT(program, GL_GEOMETRY_INPUT_TYPE_EXT, gsInput); glProgramParameteriEXT(program, GL_GEOMETRY_OUTPUT_TYPE_EXT, gsOutput); glProgramParameteriEXT(program, GL_GEOMETRY_VERTICES_OUT_EXT,4); } glLinkProgram(program);// check if program linkedGLint success =0; glGetProgramiv(progr...
piglit_require_extension("GL_EXT_texture_array");break;caseGL_TEXTURE_CUBE_MAP:if(is_shadow_sampler()) {if(piglit_is_extension_supported("GL_EXT_gpu_shader4"))piglit_require_gl_version(21);elsepiglit_require_gl_version(30); }break;caseGL_TEXTURE_RECTANGLE: piglit_require_extension("GL_ARB...
[Android.Runtime.Register("GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT")] public const int GlMaxGeometryShaderInvocationsExt = 36442; Field Value Value = 36442 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Sour...
ShaderMoonTextureArrayFS.fs #version 330 #extension GL_EXT_gpu_shader4: enable out vec4 vFragColor; uniform sampler2DArray moonImage; smooth in vec3 vMoonCoords; void main(void) { vFragColor = texture2DArray(moonImage, vMoonCoords.stp); }...
out vec4 FragPos; out vec4 vColor0; out vec2 texcoord0; uniform int layerOffset; #else #extension GL_EXT_geometry_shader4: enable #define COMPAT_POS_IN(i) gl_PositionIn[i] @@ -17,6 +18,7 @@ varying in vec2 texcoord[3]; varying out vec4 FragPos; varying out vec4 vColor0;...
GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_import_sync_object GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels ...
[Android.Runtime.Register("GL_REFERENCED_BY_GEOMETRY_SHADER_EXT")] public const int GlReferencedByGeometryShaderExt = 37641; Field Value Value = 37641 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source...
Learn more about the Android.Opengl.GLES31Ext.GlReferencedByGeometryShaderExt in the Android.Opengl namespace.
Learn more about the Android.Opengl.GLES31Ext.GlReferencedByGeometryShaderExt in the Android.Opengl namespace.
OES_texture_buffer and EXT_texture_buffer trivially affect the definition of this extension. Overview OES_geometry_shader defines a new shader type available to be run on the GPU, called a geometry shader. Geometry shaders are run after vertices are transformed, but prio...